Grim Level 1 of the Dungeon (0, 0, D:1) 14 stones (-35, 9, D:1) a cursed +0 club (-17, 9, D:1) a +0 helmet (5, 9, D:1) a +0 scale mail (-35, 15, D:1) a stone (-9, 15, D:1) 12 stones (-1, 15, D:1) a cursed +0 robe (-9, 18, D:1) a +0 dagger a +0 club (-13, 20, D:1) a +0 dagger (-9, 20, D:1) a +0 club (-38, 21, D:1) a +0 dagger of speed (6, 23, D:1) a +0 spear (-32, 25, D:1) 21 stones (-19, 26, D:1) a +0 short sword (-14, 29, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 15 stones (11, 9, D:2) a +0 club (13, 13, D:2) a +0 dagger (23, 18, D:2) a +0 club (31, 20, D:2) a +0 mace (42, 27, D:2) a kobold corpse (skeletalised by now) (22, 29, D:2) a +0 club a goblin corpse (skeletalised by now) (35, 29, D:2) a +0 hand axe (38, 30, D:2) a hobgoblin corpse (skeletalised by now) (9, 36, D:2) a +0 whip an adder corpse (14, 36, D:2) 14 stones (49, 36, D:2) a cursed -2 falchion