Grim Level 1 of the Dungeon (0, 0, D:1) 20 stones (-36, 2, D:1) a cursed +0 helmet (-34, 14, D:1) a +0 dagger (-6, 15, D:1) a +0 club (-33, 23, D:1) a +0 dagger 24 stones (-30, 25, D:1) a +3 hand axe (-20, 26, D:1) a +0 robe (-18, 26, D:1) 7 javelins (-37, 29, D:1) a +0 dagger (-26, 29, D:1) 12 sling bullets (5, 31, D:1) a +0 club (12, 31, D:1) 23 stones (-25, 46, D:1) a +0 buckler (-31, 47, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 24 stones (-3, 5, D:2) a +0 quarterstaff (-31, 14, D:2) a cursed -2 dagger (-28, 23, D:2) a +0 spear (10, 26, D:2) a cursed -1 dagger (-36, 27, D:2) a +0 mace (8, 32, D:2) a +0 leather armour (-37, 37, D:2) a +0 scale mail (-34, 41, D:2) a +0 robe (-14, 44, D:2) a +0 robe (5, 46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a poisoned needle (2, 1, D:3) a +0 whip a +0 blowgun 12 poisoned needles (3, 4, D:3) a poisoned needle (5, 4, D:3) a tomahawk (9, 4, D:3) a +0 scale mail (18, 4, D:3) a +0 leather armour (3, 5, D:3) a +2 dagger of electrocution 2 tomahawks (3, 6, D:3) a +0 dagger (4, 6, D:3) a +0 hand axe a +2 leather armour of poison resistance a +0 trident a +0 ring mail (5, 6, D:3) a +0 club 4 tomahawks (30, 13, D:3) a +0 club (-5, 19, D:3) a +0 flail (-15, 21, D:3) a stone (-15, 22, D:3) a stone (21, 25, D:3) a +0 trident a +0 leather armour (10, 28, D:3) a +0 flail (16, 33, D:3) 26 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a +0 falchion a +0 leather armour (3, 3, D:4) 2 potions of degeneration {!q} (29, 9, D:4) a +0 short sword 3 tomahawks a +0 leather armour a +0 dagger a +0 robe (-13, 10, D:4) a +0 leather armour (29, 10, D:4) a +0 short sword a +0 ring mail (34, 11, D:4) a +0 dagger (2, 15, D:4) a +0 mace a +0 chain mail (8, 15, D:4) a +0 rapier a +0 leather armour (40, 17, D:4) a +0 mace (-13, 39, D:4) a +0 dagger (11, 49, D:4) 16 exploding sling bullets (12, 49, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (-2, 2, D:5) a +0 giant spiked club (22, 7, D:5) a +0 ring mail (19, 8, D:5) a tomahawk a +0 whip (20, 8, D:5) a +0 flail (19, 9, D:5) a tomahawk (20, 9, D:5) a +0 flail (14, 12, D:5) a +0 trident a +0 ring mail (15, 12, D:5) a +0 dagger a +2 robe of cold resistance (7, 15, D:5) a +0 club (-6, 16, D:5) a +0 flail of draining (4, 16, D:5) a stone (1, 17, D:5) 13 stones a +0 leather armour a +0 whip (5, 17, D:5) a +0 ring mail a +0 whip (1, 19, D:5) a stone (1, 21, D:5) a stone (1, 22, D:5) a stone (1, 23, D:5) 3 stones (2, 23, D:5) a stone (-9, 24, D:5) a +0 leather armour a +0 club (-8, 24, D:5) a +0 mace (-10, 25, D:5) a +0 leather armour (-9, 25, D:5) a +0 hand axe (11, 25, D:5) a +0 falchion (11, 30, D:5) 2 tomahawks (17, 30, D:5) a tomahawk (18, 30, D:5) 21 stones (14, 31, D:5) a tomahawk (6, 32, D:5) a tomahawk (21, 34, D:5) a potion of poison (22, 36, D:5) a +0 plate armour (3, 40, D:5) a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-16, 5, D:6) a +0 great sword (6, 9, D:6) 9 stones (-34, 10, D:6) a cursed +0 naga barding (-16, 28, D:6) a +0 mace (-29, 30, D:6) a +1 helmet (-9, 32, D:6) 16 sling bullets of flame Level 7 of the Dungeon (0, 0, D:7) a +0 robe (32, 0, D:7) a +2 ring of strength (0, 10, D:7) 4 large rocks (36, 17, D:7) a +2 long sword of venom (12, 20, D:7) a +0 buckler (-7, 21, D:7) a potion of poison (25, 26, D:7) 19 poisoned needles (39, 32, D:7) 24 stones (17, 37, D:7) a +0 robe (17, 40, D:7) a +0 hand crossbow (7, 41, D:7) 2 large rocks (-14, 43, D:7) 8 tomahawks (11, 43, D:7) 14 stones (38, 46, D:7) a +0 shortbow (31, 50, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (1, 1, D:8) a +0 scale mail (7, 10, D:8) a +0 leather armour (31, 13, D:8) a +0 shortbow (13, 18, D:8) a +0 arbalest (15, 18, D:8) a +0 hand axe (9, 26, D:8) a +0 leather armour (34, 33, D:8) a +0 shortbow (-2, 34, D:8) a cursed -3 shortbow (17, 34, D:8) a +0 giant club a +0 giant club a +0 giant spiked club (-3, 37, D:8) 15 sling bullets (23, 42, D:8) 13 sling bullets of flame (6, 44, D:8) a +0 short sword (25, 45, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a cursed -2 giant spiked club (-9, 8, D:9) a +0 hand axe (-15, 12, D:9) a +0 shortbow (-9, 12, D:9) 16 bolts (28, 14, D:9) a +0 dagger (7, 15, D:9) a +0 quarterstaff (27, 15, D:9) a +0 flail a +0 leather armour (28, 15, D:9) a +4 flail a +0 leather armour (27, 16, D:9) a +0 shortbow (28, 16, D:9) a +1 glaive of protection a +0 chain mail (46, 28, D:9) 13 stones (7, 38, D:9) the +9 battleaxe of Uncomfortable Rashes {pain, rElec rC+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. (35, 41, D:9) a +0 dagger (11, 44, D:9) a +0 dagger (24, 46, D:9) a +0 ring mail (19, 47, D:9) a +0 dagger (26, 54, D:9) a +0 greatsling Level 10 of the Dungeon (0, 0, D:10) a +0 rapier of protection (15, 0, D:10) a +0 leather armour (25, 0, D:10) a +0 club (38, 0, D:10) a +2 mace of crushing (28, 1, D:10) a large rock (30, 1, D:10) 2 large rocks (32, 1, D:10) a +0 giant club (41, 2, D:10) 8 curare-tipped needles (-18, 6, D:10) a +0 great sword a +0 robe a +3 dire flail of freezing a +0 robe a +2 mace a +0 robe a cursed +2 mace of protection a +0 robe (-18, 7, D:10) a cursed +4 falchion a +0 robe (-12, 21, D:10) a +0 trident (-19, 27, D:10) a +0 robe (28, 27, D:10) a +0 short sword (5, 33, D:10) 15 stones (-15, 35, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Zanasch's Armour Emporium a +0 scale mail (72 gold) a +0 scale mail (72 gold) a +2 chain mail of cold resistance (387 gold) a cursed +0 leather armour (1 gold) a +0 chain mail (81 gold) a +0 chain mail of cold resistance (207 gold) a +3 leather armour of magic resistance (432 gold) a +0 robe (12 gold) a +0 plate armour (414 gold) a cursed +0 ring mail (18 gold) a +4 chain mail of poison resistance (513 gold) (0, 1, D:11) a +0 dagger (-18, 5, D:11) 13 bolts of frost (-4, 6, D:11) the +4 long sword of Xugirit {drain, rElec MR- Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (-36, 7, D:11) a +0 trident of protection (-30, 7, D:11) a +0 shortbow a +0 chain mail a +0 trident a +0 plate armour a +0 hand axe a +0 leather armour a +0 leather armour (-7, 7, D:11) a potion of lignification (-31, 8, D:11) a +0 morningstar a cursed +0 leather armour a +0 mace a +0 leather armour (-30, 8, D:11) a +0 long sword a +0 plate armour (-18, 15, D:11) a +0 ring mail (-18, 16, D:11) a +0 dagger a +0 dagger a +0 robe (-13, 21, D:11) a +0 giant club (1, 29, D:11) a +0 halberd a +0 chain mail (2, 29, D:11) a +0 dagger a +0 scale mail (1, 30, D:11) a +3 falchion a +0 leather armour (1, 31, D:11) a +0 short sword a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (42, 1, Lair:1) a +0 arbalest (42, 41, Lair:1) a +0 spear (-24, 45, Lair:1) a +0 scimitar (23, 50, Lair:1) a +0 vampiric dagger (39, 55, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (-7, 1, Lair:2) a +0 arbalest (3, 3, Lair:2) a potion of lignification (-8, 13, Lair:2) 23 stones (23, 26, Lair:2) a +0 spear (-16, 35, Lair:2) 3 javelins of penetration Level 3 of the Lair of Beasts (-38, 6, Lair:3) 22 gold pieces (-6, 7, Lair:3) a +0 hand crossbow (-37, 9, Lair:3) a +0 cloak (-36, 10, Lair:3) a scroll of identify (-34, 10, Lair:3) a +0 rapier (unseen) (-37, 11, Lair:3) a wand of confusion (25) (-3, 13, Lair:3) 27 stones (-10, 16, Lair:3) a +0 robe (-40, 17, Lair:3) 11 bolts (18, 23, Lair:3) a river rat corpse (skeletalised by now) (13, 36, Lair:3) a rat corpse (19, 40, Lair:3) 2 javelins of penetration (11, 46, Lair:3) a +0 leather armour (15, 48, Lair:3) a javelin (12, 50, Lair:3) a javelin (13, 50, Lair:3) a javelin (10, 51, Lair:3) a +0 long sword 2 javelins a +0 chain mail an elephant corpse the orc corpse of Urug (11, 51, Lair:3) a crocodile corpse