Grim Level 1 of the Dungeon (0, 0, D:1) 2 stones (-23, 2, D:1) a +0 club (-21, 5, D:1) 2 stones (4, 10, D:1) a +0 hand axe (4, 17, D:1) 21 bolts (-2, 18, D:1) a +0 dagger (19, 20, D:1) 18 arrows (-10, 25, D:1) a +0 buckler (21, 33, D:1) a +0 dagger Level 2 of the Dungeon (19, 7, D:2) a +0 leather armour (37, 14, D:2) a +0 leather armour (11, 15, D:2) a plain deck of summoning (10, 28, D:2) a +0 short sword (49, 38, D:2) a +0 rapier (24, 39, D:2) 4 stones (31, 39, D:2) a +0 club (38, 41, D:2) 18 stones (30, 47, D:2) a +0 ring mail (29, 59, D:2) 15 stones (3, 61, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a giant newt corpse (5, 2, D:3) a +0 dagger (11, 4, D:3) a cursed -2 hand axe a +0 leather armour (7, 5, D:3) a +0 leather armour an adder corpse (skeletalised by now) (11, 5, D:3) a +0 chain mail a cursed -2 club (15, 6, D:3) a giant gecko corpse (skeletalised by now) (-6, 8, D:3) a +0 leather armour (-9, 12, D:3) a +2 whip of draining an orc corpse (0, 13, D:3) a giant newt corpse (25, 13, D:3) a +0 whip (unseen) (25, 14, D:3) a +0 club (unseen) (24, 15, D:3) 2 tomahawks a +0 club a +0 leather armour (25, 15, D:3) a +2 dagger of pain (unseen) (-1, 17, D:3) 17 stones