Grim Level 1 of the Dungeon (0, 0, D:1) a bat corpse (3, 2, D:1) a +0 ring mail (-4, 3, D:1) a +0 dagger (-16, 8, D:1) a rat skeleton (-9, 8, D:1) 19 stones (-21, 11, D:1) a rat corpse (skeletalised by now) (-19, 11, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (-18, 11, D:1) a giant newt corpse (skeletalised by now) (-41, 15, D:1) a +0 whip (-33, 19, D:1) a +0 club (-13, 28, D:1) a +4 ring mail of fire resistance (-19, 29, D:1) 18 stones (-46, 30, D:1) a +0 dagger (-21, 30, D:1) a bat skeleton (-3, 31, D:1) a +0 mace (-3, 35, D:1) a +0 hand axe (-37, 37, D:1) a +0 scale mail (-11, 39, D:1) a +0 club (-12, 42, D:1) a +0 short sword (-27, 51, D:1) a giant newt corpse