Grim Level 1 of the Dungeon (40, 3, D:1) a +0 short sword (57, 10, D:1) a +0 club a +0 club (63, 18, D:1) 24 arrows (34, 20, D:1) 3 stones (58, 20, D:1) a +0 dagger (36, 22, D:1) a stone (40, 24, D:1) a +0 dagger (41, 25, D:1) a stone (62, 25, D:1) a +0 club (36, 26, D:1) a cursed -1 hunting sling (41, 28, D:1) a +0 leather armour a +0 robe of positive energy (51, 34, D:1) a cursed -3 club (28, 40, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, 0, D:2) a +0 club (-40, 15, D:2) a +0 club (-50, 34, D:2) 18 stones (-32, 37, D:2) a +0 whip (-52, 40, D:2) a +0 hand axe (-6, 40, D:2) a +0 club (-37, 47, D:2) a +0 pair of boots (4, 49, D:2) a +0 dagger (-6, 59, D:2) a +0 pair of gloves (-1, 60, D:2) a +0 club Level 3 of the Dungeon (2, 5, D:3) a +0 dagger a kobold corpse (skeletalised by now) (-9, 7, D:3) a +0 quarterstaff (-5, 7, D:3) a +0 long sword (-3, 15, D:3) a rat corpse (skeletalised by now) (-36, 18, D:3) 22 stones (-10, 24, D:3) 20 stones (6, 37, D:3) a rat corpse (skeletalised by now) (-20, 39, D:3) a +0 club (-1, 40, D:3) a hobgoblin corpse (-21, 42, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 28 arrows (6, 6, D:4) a +0 ring mail (2, 11, D:4) a +0 short sword