Grim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-34, 3, D:1) a +0 scale mail (-10, 4, D:1) a +0 scale mail (-22, 7, D:1) a +0 dagger (-10, 7, D:1) a +0 dagger (-17, 9, D:1) a +0 scale mail (-13, 9, D:1) a +0 club (-19, 11, D:1) 15 bolts (0, 13, D:1) a +0 robe (-47, 15, D:1) 16 poisoned needles (1, 15, D:1) 27 stones (-7, 18, D:1) a +0 club (-38, 21, D:1) a +0 pair of boots (-15, 23, D:1) a +0 ring mail (-1, 24, D:1) a cursed -3 dagger (-49, 28, D:1) a +0 club (-21, 28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 19 stones (0, 2, D:2) a +0 arbalest (-33, 9, D:2) a stone (-17, 9, D:2) a +0 club (-33, 10, D:2) a stone (-31, 12, D:2) a +0 ring mail (-39, 13, D:2) 16 stones a +0 ring mail (-24, 22, D:2) a +0 dagger (-41, 23, D:2) a +0 short sword (-12, 27, D:2) a +0 dagger (-36, 29, D:2) a +0 dagger (-22, 34, D:2) 12 poisoned needles (-11, 34, D:2) a +0 robe (-39, 35, D:2) 18 stones (-34, 50, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 14 bolts of penetration (4, 0, D:3) a kobold corpse (-20, 5, D:3) a ball python corpse (11, 9, D:3) a +0 dagger a goblin corpse (-26, 21, D:3) a +0 club an adder corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (-38, 23, D:3) 10 stones (11, 23, D:3) a +4 whip (unseen) (-24, 24, D:3) a +0 ring mail (-41, 25, D:3) a +0 hunting sling 13 stones a goblin corpse (skeletalised by now) (-33, 26, D:3) 17 stones (-42, 27, D:3) a +0 chain mail (9, 28, D:3) an arrow (-31, 31, D:3) a +0 war axe (-20, 31, D:3) 26 stones (-28, 33, D:3) a +0 club (-27, 35, D:3) 3 curare-tipped needles (-30, 50, D:3) a +0 club