Grim Level 1 of the Dungeon (0, 0, D:1) a +0 robe (24, 5, D:1) a +0 helmet (12, 9, D:1) 20 stones (27, 22, D:1) 14 stones (39, 39, D:1) 16 stones (6, 46, D:1) 15 stones (41, 51, D:1) a +0 club (-13, 52, D:1) a +0 mace (4, 54, D:1) a +0 spear (5, 56, D:1) 16 bolts Level 2 of the Dungeon (0, 0, D:2) 5 tomahawks (1, 1, D:2) 21 bolts (32, 2, D:2) 13 stones (2, 5, D:2) a +0 club (-2, 10, D:2) a stone (-2, 11, D:2) a +0 club a +0 hunting sling 20 stones (-3, 12, D:2) a stone (26, 26, D:2) a +0 short sword (27, 26, D:2) a stone (28, 26, D:2) a stone (29, 26, D:2) a stone (-4, 33, D:2) 7 needles of sleeping Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-1, 1, D:3) an uncursed amulet of the gourmand (5, 3, D:3) a +0 club (-3, 4, D:3) a +0 leather armour (7, 4, D:3) a +0 robe of positive energy (20, 5, D:3) 19 bolts (27, 5, D:3) a +0 club a goblin corpse (skeletalised by now) (3, 7, D:3) a bat skeleton (13, 7, D:3) a +0 short sword (-1, 8, D:3) a +0 robe (7, 8, D:3) 14 stones a quokka corpse (skeletalised by now) (11, 8, D:3) 5 potions of degeneration {!q} (12, 8, D:3) a rat corpse (skeletalised by now) (-19, 16, D:3) a cursed -1 whip (-13, 16, D:3) 19 stones (-4, 22, D:3) a cursed -3 club a hobgoblin corpse (18, 23, D:3) a cursed +0 leather armour (26, 23, D:3) a giant gecko corpse (skeletalised by now) (-9, 32, D:3) 12 arrows Level 4 of the Dungeon (0, 0, D:4) a jackal corpse a jackal corpse (1, 0, D:4) a jackal corpse (0, 8, D:4) 17 gold pieces