Grim Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-20, 6, D:1) 25 stones (-13, 7, D:1) 14 stones (5, 10, D:1) a +0 centaur barding (16, 10, D:1) a hobgoblin corpse (skeletalised by now) (-16, 11, D:1) a +0 club (14, 11, D:1) a bat corpse (skeletalised by now) (7, 13, D:1) a +0 mace (13, 13, D:1) a kobold corpse (skeletalised by now) (-11, 17, D:1) a +0 whip (5, 18, D:1) 21 stones (8, 22, D:1) a rat corpse (11, 25, D:1) 19 arrows of flame