Grim Level 1 of the Dungeon (0, 0, D:1) 10 poisoned needles (30, 10, D:1) a +0 hand axe (34, 10, D:1) a +0 club (27, 13, D:1) a +0 helmet (35, 13, D:1) a +0 leather armour (21, 22, D:1) 28 stones (-2, 24, D:1) a +0 club (44, 32, D:1) a +0 club (44, 35, D:1) a +0 hunting sling (14, 41, D:1) a +0 leather armour (23, 41, D:1) a cursed -2 club (17, 45, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a giant gecko corpse (skeletalised by now) (-6, 3, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (1, 6, D:2) a cursed -2 club a hobgoblin corpse (skeletalised by now) (1, 10, D:2) a stone (2, 10, D:2) a stone (-22, 13, D:2) 3 javelins (0, 16, D:2) a +0 club (29, 16, D:2) a +0 club (-19, 20, D:2) a +3 spear (-26, 28, D:2) a +0 rapier (-8, 29, D:2) a +0 club (17, 34, D:2) a +0 short sword (-1, 36, D:2) a +0 short sword (-1, 39, D:2) a +0 club (-8, 41, D:2) a +0 club a +0 club (3, 41, D:2) a +0 scale mail (-11, 45, D:2) a +0 club (-5, 46, D:2) 2 needles of confusion Level 3 of the Dungeon (0, 0, D:3) a scroll of remove curse (11, 1, D:3) 25 stones (8, 7, D:3) a throwing net (8, 8, D:3) a throwing net (still there?) a throwing net (still there?) (18, 20, D:3) 12 poisoned needles (36, 22, D:3) a scroll of fear (8, 35, D:3) 11 stones