Grim Level 1 of the Dungeon (4, 0, D:1) 22 stones (-40, 3, D:1) a +1 pair of boots (6, 4, D:1) a cursed +0 robe (5, 8, D:1) 20 bolts (-22, 11, D:1) a +0 club (7, 20, D:1) a stone (-19, 21, D:1) a cursed -1 club a stone (1, 21, D:1) a +0 dagger (-26, 22, D:1) 4 stones (0, 22, D:1) 3 stones (5, 22, D:1) a +0 short sword (-37, 25, D:1) a +0 robe (-35, 32, D:1) a +0 club (-2, 32, D:1) a cursed +0 club (-34, 33, D:1) a +0 dagger (-30, 33, D:1) a stone (9, 55, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 5, D:2) a +0 dagger (18, 12, D:2) a +0 ring mail (21, 17, D:2) a +0 club (-8, 26, D:2) a +0 dagger (7, 29, D:2) 29 stones (15, 30, D:2) a stone (15, 32, D:2) a +0 hunting sling 19 stones (15, 33, D:2) 18 stones (11, 35, D:2) a +0 short sword (5, 45, D:2) 16 stones (1, 53, D:2) 6 bolts Level 3 of the Dungeon (0, 0, D:3) an arrow (-4, 3, D:3) an arrow (-7, 4, D:3) a stone (-6, 4, D:3) a +0 flail a +0 hunting sling 16 stones a +0 dagger (-5, 4, D:3) an arrow (-5, 5, D:3) a potion of ambrosia (-1, 9, D:3) 12 stones