Grim Level 1 of the Dungeon (0, 0, D:1) 23 stones (-18, 1, D:1) a beef jerky (-9, 1, D:1) a potion of invisibility (15, 5, D:1) 14 stones (23, 6, D:1) a stone (9, 7, D:1) a +0 scale mail (23, 7, D:1) a stone (-16, 8, D:1) a +0 hand axe (2, 8, D:1) a potion of mutation (6, 11, D:1) 27 stones (23, 11, D:1) a +0 short sword (18, 13, D:1) a +0 club (21, 13, D:1) a +0 hand axe (0, 18, D:1) a potion of lignification (2, 23, D:1) 2 potions of cancellation (-13, 27, D:1) a potion of mutation (11, 32, D:1) a +0 leather armour (13, 32, D:1) a potion of might (12, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling 23 stones (0, 2, D:2) a stone (-17, 6, D:2) 2 stones (14, 6, D:2) a stone (-18, 7, D:2) a potion of resistance (-16, 7, D:2) a stone (26, 8, D:2) a +0 club a +0 whip (-13, 9, D:2) a cursed -1 club a +0 hunting sling 15 stones (-17, 11, D:2) a stone (-15, 12, D:2) a stone (10, 12, D:2) a +0 club (18, 12, D:2) 18 arrows (-17, 13, D:2) a +3 short sword a stone a kobold corpse (skeletalised by now) (-16, 13, D:2) a stone (-31, 14, D:2) a wand of invisibility (5) (-15, 14, D:2) a stone (2, 14, D:2) a +0 short sword (17, 14, D:2) a kobold corpse (skeletalised by now) (20, 14, D:2) a +0 spear (-30, 15, D:2) a potion of heal wounds (-14, 15, D:2) a stone (3, 16, D:2) a +0 war axe (-30, 17, D:2) a ball python skeleton (-12, 17, D:2) a stone (-11, 19, D:2) a kobold corpse (skeletalised by now) (-24, 20, D:2) 18 bolts (-14, 20, D:2) a +0 club (-16, 23, D:2) a +0 short sword (-20, 24, D:2) a +0 club (-1, 27, D:2) a +0 spear (-1, 32, D:2) a bread ration (1, 36, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a bread ration (0, 1, D:3) a throwing net (9, 8, D:3) an adder corpse