Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (-2, 8, D:1) a cursed -2 short sword (11, 10, D:1) 3 stones (10, 12, D:1) a stone (-3, 15, D:1) a +0 club (-2, 15, D:1) a cursed -2 club (16, 17, D:1) 2 stones (-13, 18, D:1) a +0 dagger of flaming (1, 18, D:1) a beef jerky (16, 19, D:1) a stone (17, 19, D:1) a stone (-20, 20, D:1) a +2 dagger of venom (17, 21, D:1) a stone (20, 21, D:1) a potion of curing (17, 22, D:1) a stone (-27, 24, D:1) a +0 leather armour (10, 24, D:1) a +0 dagger (18, 24, D:1) a +0 club 14 stones (11, 25, D:1) 21 bolts (-16, 26, D:1) 20 stones (18, 26, D:1) a potion of ambrosia (-18, 27, D:1) a +1 whip of electrocution (-3, 27, D:1) a stone (11, 30, D:1) a +0 robe (5, 35, D:1) 23 stones (-17, 37, D:1) a +0 short sword (2, 39, D:1) a meat ration (3, 43, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +0 chain mail (0, 2, D:2) 12 arrows of flame (6, 7, D:2) a potion of poison (-28, 18, D:2) 20 stones (-30, 21, D:2) a potion of cure mutation (-29, 22, D:2) a bread ration (8, 22, D:2) a +0 ring mail (-28, 24, D:2) a +0 rapier (-23, 24, D:2) a potion of degeneration Level 3 of the Dungeon (0, 0, D:3) a potion of curing (-9, 7, D:3) a +0 chain mail (8, 8, D:3) 18 poisoned arrows (14, 14, D:3) 23 bolts (-17, 15, D:3) 15 poisoned needles (-26, 24, D:3) 29 stones (-12, 24, D:3) a potion of brilliance (19, 29, D:3) a potion of poison (-19, 31, D:3) a potion of beneficial mutation (-25, 33, D:3) a +0 short sword (-25, 37, D:3) a +0 short sword (10, 42, D:3) a potion of haste (-35, 43, D:3) a -3 ring of protection (-17, 43, D:3) a +0 ring mail (-34, 44, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a giant newt corpse (6, 3, D:4) a +0 flail a +0 ring mail an orc corpse (2, 4, D:4) a +0 club 3 tomahawks a +0 leather armour a +0 hand axe (-2, 18, D:4) a scroll of fog (1, 24, D:4) a +0 animal skin