Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-41, 2, D:1) a +0 club (-39, 2, D:1) a +0 club (-31, 12, D:1) 13 stones (-23, 14, D:1) 8 javelins (-4, 15, D:1) a +1 short sword of protection (-31, 26, D:1) a cursed +0 short sword (-2, 27, D:1) a +0 dagger (-37, 37, D:1) 17 sling bullets of flame (-44, 38, D:1) 5 stones (-23, 38, D:1) 3 tomahawks (-7, 38, D:1) a +0 short sword (-53, 39, D:1) a +0 robe (-12, 40, D:1) a +0 dagger (-32, 46, D:1) 11 poisoned needles (-29, 48, D:1) a +0 club (-10, 49, D:1) 12 stones (-31, 56, D:1) a +0 flail (-16, 57, D:1) a +0 leather armour (-9, 57, D:1) 18 stones (-3, 57, D:1) 10 sling bullets (-17, 61, D:1) 28 stones Level 2 of the Dungeon (0, 0, D:2) 10 gold pieces (2, 1, D:2) a beef jerky (0, 6, D:2) a potion of heal wounds (5, 8, D:2) a throwing net (16, 12, D:2) 14 poisoned needles (5, 18, D:2) a +0 dagger (6, 24, D:2) a +0 club