Grim Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 31, D:1) a +0 dagger (4, 16, D:1) a +3 dagger 14 stones (5, 13, D:1) a stone (5, 14, D:1) a stone (6, 11, D:1) a +0 club (6, 30, D:1) a kobold corpse (skeletalised by now) (8, 31, D:1) a stone a +0 short sword a +0 ring mail (12, 0, D:1) a +0 leather armour (17, 3, D:1) a +0 club 4 stones (23, 15, D:1) a +0 spear (25, 13, D:1) 18 bolts (25, 30, D:1) 13 poisoned bolts (26, 13, D:1) a +0 dagger (29, 47, D:1) 17 poisoned needles (32, 12, D:1) a +0 leather armour (32, 44, D:1) a +0 whip (40, 49, D:1) 18 poisoned needles (63, 47, D:1) a +0 hand axe Level 2 of the Dungeon (6, 16, D:2) a +0 long sword (8, 9, D:2) a +0 club a giant newt skeleton (9, 13, D:2) 26 sling bullets (9, 14, D:2) a +0 hand axe (15, 20, D:2) 10 gold pieces (16, 16, D:2) 19 stones (23, 28, D:2) 18 bolts (25, 6, D:2) a +0 dagger (43, 19, D:2) a +0 shield