Grim Level 1 of the Dungeon (0, 0, D:1) 30 stones (-48, 4, D:1) a +0 spear (-19, 4, D:1) a +0 club (-48, 7, D:1) 30 stones (-17, 8, D:1) a +0 short sword (-12, 12, D:1) a stone (-5, 15, D:1) a +0 club (-41, 19, D:1) a +0 club (-40, 23, D:1) a +0 halberd (-39, 24, D:1) a +0 ring mail (-14, 26, D:1) a +0 dagger (-34, 27, D:1) 21 poisoned needles (-7, 29, D:1) a +0 dagger (-5, 34, D:1) a +0 club (-39, 35, D:1) 18 stones (0, 35, D:1) a +0 dagger of draining (-24, 36, D:1) a +0 hunting sling (-9, 40, D:1) a cursed -2 mace Level 2 of the Dungeon (0, 0, D:2) 16 stones (-7, 1, D:2) 25 stones (-23, 5, D:2) a +0 whip (-2, 7, D:2) 17 stones (1, 8, D:2) 17 stones (2, 10, D:2) 28 stones (5, 12, D:2) 18 stones (-16, 13, D:2) a +0 leather armour (-13, 16, D:2) a cursed -2 dagger (-20, 22, D:2) 23 sling bullets (0, 22, D:2) 8 stones (-28, 28, D:2) 27 bolts (-10, 32, D:2) a +0 robe (-2, 41, D:2) 2 stones (-2, 42, D:2) 2 stones (-2, 43, D:2) a bat skeleton (-26, 50, D:2) a +0 war axe (-23, 50, D:2) 17 sling bullets Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (9, 17, D:3) a +0 ring mail