Grim Level 1 of the Dungeon (0, 0, D:1) a +1 dagger of protection (-26, 4, D:1) a +0 dagger a +0 club (-26, 11, D:1) 13 poisoned needles (-44, 17, D:1) a +0 hunting sling (-10, 19, D:1) a +0 club (-45, 21, D:1) a +0 leather armour (-22, 22, D:1) a +0 club (-44, 26, D:1) a +0 club (-27, 29, D:1) 18 silver bolts (-27, 30, D:1) a cursed +0 ring mail (-15, 34, D:1) a cursed -3 club (-4, 38, D:1) a +2 dagger of protection (-49, 40, D:1) a +0 club 21 stones (-18, 43, D:1) a +0 whip (-22, 46, D:1) a +0 club (-11, 47, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 flail a +0 short sword (-7, 5, D:2) 17 stones (30, 9, D:2) 19 bolts (27, 10, D:2) a +0 robe (11, 14, D:2) a +0 whip (12, 17, D:2) a +1 ring mail of magic resistance (41, 25, D:2) a +0 hand axe (17, 28, D:2) a +0 scale mail (10, 30, D:2) 10 bolts of flame (38, 31, D:2) a +0 club (-6, 33, D:2) 25 sling bullets (31, 45, D:2) 23 bolts (-13, 47, D:2) a +0 dagger (21, 47, D:2) a +0 club (-1, 59, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 club a +0 whip (1, 0, D:3) 3 tomahawks a +0 dagger a +0 dagger a +0 robe (42, 2, D:3) a +0 leather armour (32, 3, D:3) a +0 halberd (17, 4, D:3) a +0 halberd (19, 4, D:3) a +0 mace a +0 ring mail (18, 5, D:3) a cursed -3 dagger (18, 6, D:3) a +0 whip a +0 war axe a +0 chain mail (25, 6, D:3) a +0 shortbow 20 arrows (21, 8, D:3) 16 poisoned needles (25, 8, D:3) an arrow (25, 9, D:3) 2 arrows (14, 12, D:3) a poisoned needle (10, 13, D:3) 3 stones (11, 13, D:3) a +0 blowgun (12, 13, D:3) a stone (13, 13, D:3) a poisoned needle (16, 17, D:3) an arrow (3, 19, D:3) a +0 scale mail (16, 20, D:3) a +0 shortbow 20 arrows (4, 22, D:3) a +0 leather armour (36, 23, D:3) a +0 mace (34, 24, D:3) a +0 short sword a +0 chain mail (36, 24, D:3) a +0 flail (35, 26, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon [Shop] Zorabul's Distillery a potion of lignification (30 gold) a potion of might (40 gold) 3 potions of heal wounds (150 gold) a potion of flight (30 gold) a potion of heal wounds (50 gold) a potion of mutation (25 gold) a potion of haste (100 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) (0, 0, D:4) a +0 mace (15, 12, D:4) 20 arrows (-1, 14, D:4) a +0 giant club (18, 16, D:4) 20 poisoned needles (5, 21, D:4) a +0 morningstar (36, 23, D:4) a +0 robe (29, 26, D:4) a +0 club a +0 dagger a +0 club (30, 26, D:4) a +0 dagger (29, 28, D:4) a +0 dagger (15, 30, D:4) a +0 whip (29, 31, D:4) a +0 club (29, 32, D:4) a +0 club a +0 animal skin a +0 helmet a +2 mace of protection (30, 32, D:4) a +0 club (29, 37, D:4) a +0 ring mail (26, 38, D:4) 21 stones Level 5 of the Dungeon [Shop] Vame's Book Shoppe a book of Burglary (825 gold) a book of the Tempests (770 gold) the Compendium of the Dark Arsonist (622 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Throw Flame Conjuration/Fire 2 d - Regeneration Charms/Necromancy 3 e - Cigotuvi's Embrace Necromancy 5 f - Ring of Flames Charms/Fire 7 a book of the Dragon (990 gold) a book of Burglary (825 gold) the Catalogue of Paper (1026 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Aura of Abjuration Summoning 5 c - Summon Demon Summoning 5 a book of Minor Magic (220 gold) a manual of Unarmed Combat (1214 gold) the Compendium of the Traveller (1128 gold) Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Warp Weapon Charms/Translocation 5 a book of Minor Magic (220 gold) a Young Poisoner's Handbook (440 gold) a book of Conjurations (330 gold) a book of Geomancy (385 gold) (0, 0, D:5) a +0 long sword (2, 1, D:5) a +0 dagger a +0 robe (2, 3, D:5) a +0 short sword (-11, 8, D:5) a cursed +0 leather armour a +0 mace (-23, 9, D:5) a +0 shortbow (-1, 9, D:5) a +0 ring mail (-23, 19, D:5) 8 stones (-31, 20, D:5) a +0 leather armour a +0 hand axe (-22, 22, D:5) a +0 whip (-4, 23, D:5) a cursed -1 whip (-58, 25, D:5) 19 stones (-8, 25, D:5) 23 stones (-40, 35, D:5) a +0 chain mail a +1 mace of protection (-12, 37, D:5) 20 stones (-25, 38, D:5) a +0 mace (-8, 38, D:5) a +0 dagger (-14, 53, D:5) 15 stones Level 6 of the Dungeon (4, 1, D:6) a +0 robe (-13, 8, D:6) a +0 trident (-17, 12, D:6) an arrow (-13, 13, D:6) 20 stones (-14, 14, D:6) a +0 helmet (-12, 14, D:6) 3 large rocks (-13, 15, D:6) 26 stones (-18, 16, D:6) a +0 shortbow 12 arrows (5, 16, D:6) an uncursed staff of energy (-50, 23, D:6) a +0 pair of gloves (-9, 23, D:6) a +0 scimitar (3, 24, D:6) a +0 quarterstaff (-24, 25, D:6) a +0 shortbow 13 arrows (-1, 25, D:6) a +0 robe (-39, 29, D:6) a +0 trident (-13, 29, D:6) a +0 robe (-19, 33, D:6) 23 stones Level 7 of the Dungeon (-4, 1, D:7) a wand of frost (0) (7, 1, D:7) a +0 shortbow 33 arrows (20, 4, D:7) 23 stones (-15, 16, D:7) 11 poisoned needles (-1, 18, D:7) 7 sling bullets (-1, 19, D:7) a +0 hunting sling (-12, 20, D:7) a +0 chain mail (8, 21, D:7) a +0 chain mail (26, 29, D:7) 20 bolts (28, 35, D:7) 15 arrows of dispersal (-16, 42, D:7) 13 stones Level 8 of the Dungeon (0, 0, D:8) 13 arrows (-21, 6, D:8) a +0 spear a +0 robe a cursed +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scale mail (-20, 6, D:8) a +0 mace a +0 leather armour (-19, 6, D:8) a +3 dagger of freezing a +0 robe (-22, 8, D:8) a +0 whip a +0 leather armour (-10, 8, D:8) a +0 mace a +0 leather armour a +0 dagger (-9, 10, D:8) a +0 flail (-8, 10, D:8) a +0 giant club a +0 giant club (-22, 14, D:8) 2 arrows (-8, 14, D:8) a +0 dagger a +0 animal skin (-25, 15, D:8) a +0 flail (-23, 15, D:8) a +0 chain mail a +0 robe a +0 club a +0 dagger (-22, 15, D:8) an arrow (-10, 15, D:8) a +0 ring mail (-23, 16, D:8) 24 arrows a +0 shortbow (-21, 17, D:8) a +0 robe a +0 dagger (-20, 17, D:8) a +0 ring mail a +0 hand axe (-34, 18, D:8) a +0 leather armour a +0 club (-29, 18, D:8) a cursed +0 ring mail (-22, 18, D:8) a cursed -1 flail (-20, 18, D:8) a +3 leather armour a +0 hand axe (-29, 22, D:8) a +0 dagger (1, 31, D:8) a +0 scale mail (-15, 34, D:8) a +0 chain mail (-6, 34, D:8) 27 arrows a +0 shortbow a +0 robe (-13, 35, D:8) a +0 robe Level 9 of the Dungeon [Shop] Kaapuck's Gadget Shop a +0 rod of clouds (14/14) (1330 gold) a wand of fire (10) (392 gold) a crystal ball of energy (280 gold) a wand of confusion (22) (252 gold) a sack of spiders (280 gold) a wand of lightning (7) (154 gold) a wand of confusion (26) (294 gold) an ornate deck of defence (280 gold) a wand of confusion (16) (189 gold) a legendary deck of wonders (364 gold) a wand of cold (8) (336 gold) a wand of frost (13) (105 gold) a wand of enslavement (3) (70 gold) (0, 0, D:9) a +0 hand axe (unseen) (0, 1, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +3 dagger a +0 ring mail (-20, 2, D:9) 10 stones (20, 5, D:9) a +0 hand axe (19, 6, D:9) a +0 shortbow 17 arrows (21, 6, D:9) a +0 giant club a +0 flail an arrow (22, 6, D:9) a +0 dagger a +0 robe a +0 mace a +0 chain mail an arrow (23, 6, D:9) an arrow (24, 7, D:9) a +0 shortbow 13 arrows (24, 9, D:9) an arrow (24, 10, D:9) an arrow (24, 11, D:9) an arrow (21, 13, D:9) a potion of poison {!q} 2 potions of degeneration {!q} (22, 14, D:9) a +0 long sword (1, 16, D:9) a +0 trident (-14, 19, D:9) a +0 flail (-28, 23, D:9) a +0 scale mail (8, 27, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 trident (11, 0, D:10) a +0 shortbow 11 arrows (12, 0, D:10) 2 arrows (17, 0, D:10) a +0 leather armour (-6, 10, D:10) 31 stones (2, 12, D:10) a +0 giant spiked club (0, 13, D:10) a potion of poison {!q} (52, 18, D:10) the +8 arbalest "Kicotih" {freeze, +Blink Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It lets you blink. the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (57, 21, D:10) a +0 robe (5, 24, D:10) a +0 short sword (8, 24, D:10) a +0 whip a +0 leather armour (6, 26, D:10) a +0 dagger of holy wrath a +0 robe (40, 32, D:10) a +0 flail (-8, 35, D:10) 20 bolts (-6, 37, D:10) a cursed +0 giant spiked club (47, 44, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) 3 stones (6, 1, D:11) a +0 giant spiked club (-33, 2, D:11) a +0 war axe (7, 2, D:11) a +0 dagger (-32, 6, D:11) a +0 trident (12, 7, D:11) a +0 hand axe a +0 chain mail (12, 8, D:11) a cursed -1 whip a +0 ring mail (12, 9, D:11) a +0 mottled dragon armour a +0 ring mail a +0 giant club a +0 mace a +0 dagger a +0 robe (-18, 10, D:11) a +0 dagger a +0 blowgun 9 poisoned needles (-22, 11, D:11) 17 poisoned arrows (-16, 12, D:11) a poisoned needle (-15, 12, D:11) a +0 blowgun (-16, 13, D:11) a +0 club a +0 dagger (-15, 13, D:11) 2 poisoned needles (-14, 13, D:11) a poisoned needle (-13, 13, D:11) a poisoned needle (-11, 13, D:11) a poisoned needle (-35, 19, D:11) a stone (-34, 19, D:11) a +0 whip a stone (-35, 20, D:11) a +1 dagger of holy wrath 4 stones (-33, 21, D:11) a +0 dagger (-19, 23, D:11) a +0 giant club (-32, 24, D:11) a stone (-20, 24, D:11) 3 large rocks (-19, 24, D:11) 3 large rocks (-29, 25, D:11) a stone (-26, 26, D:11) an uncursed staff of cold a +1 robe of cold resistance (-16, 27, D:11) a +0 leather armour (-1, 36, D:11) a +0 war axe (-15, 43, D:11) a +0 flail a +0 morningstar a +0 chain mail a +0 dagger (-14, 44, D:11) a +0 trident a +0 plate armour (-7, 47, D:11) 7 poisoned needles (-4, 47, D:11) a +0 scale mail (-1, 47, D:11) a +3 mace (13, 50, D:11) a +0 glaive Level 12 of the Dungeon (0, 0, D:12) 13 arrows (-7, 1, D:12) 23 arrows (-9, 3, D:12) 20 sling bullets (-8, 4, D:12) a +0 chain mail (-20, 11, D:12) 23 arrows (-19, 12, D:12) a +0 giant club a +0 robe (-1, 18, D:12) a +1 short sword of venom (14, 21, D:12) 22 stones (-31, 22, D:12) a +0 hand axe (16, 22, D:12) a +0 whip (6, 28, D:12) a throwing net (10, 29, D:12) a +0 giant club (-24, 42, D:12) a +0 short sword a stone (-22, 42, D:12) a +0 short sword of holy wrath (17, 42, D:12) a +0 morningstar (-24, 43, D:12) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (-23, 43, D:12) a +1 dagger of venom 2 stones (-1, 46, D:12) a +0 giant spiked club (19, 49, D:12) 27 bolts Level 13 of the Dungeon (0, 0, D:13) a poisoned needle (2, 0, D:13) a cursed +0 blowgun a +0 short sword 7 poisoned needles (-2, 2, D:13) 21 stones (3, 3, D:13) 29 sling bullets (-27, 7, D:13) a +0 great sword a +0 robe (-26, 7, D:13) a +0 long sword a +0 robe (-25, 7, D:13) a +0 great sword an uncursed amulet of guardian spirit an uncursed amulet of stasis a +0 robe a +2 halberd a +0 robe (-24, 7, D:13) a +0 falchion a +0 robe (-19, 7, D:13) an uncursed staff of conjuration (-13, 8, D:13) 15 poisoned arrows (-15, 9, D:13) a +0 glaive a +0 chain mail of magic resistance (3, 9, D:13) a large rock (7, 10, D:13) a large rock (-3, 15, D:13) a +0 leather armour (5, 15, D:13) a book of Death (-7, 18, D:13) 28 stones (-7, 21, D:13) a +0 trident 16 stones (-6, 21, D:13) a +0 flail 3 silver tomahawks a +0 chain mail (-5, 22, D:13) a +0 giant club (-5, 23, D:13) 2 silver tomahawks (-5, 24, D:13) a +0 whip a +0 leather armour a +0 mace a +0 leather armour (-27, 27, D:13) 2 potions of poison (-36, 28, D:13) a +0 ring mail (-25, 28, D:13) a +0 long sword (-36, 29, D:13) a cursed -3 shortbow 5 arrows of dispersal (-32, 31, D:13) a +0 morningstar (-17, 31, D:13) a +0 pair of boots (2, 32, D:13) 2 arrows of frost (5, 32, D:13) 15 stones (4, 33, D:13) an arrow of frost 20 bolts (5, 34, D:13) an arrow of frost (7, 35, D:13) a book of Frost a book of Ice a book of Flames a wand of magic darts (19) a wand of lightning (10) a book of Transfigurations a book of Power a wand of enslavement (3) a potion of cure mutation {!q} a wand of cold (7) a book of Cantrips a cursed -2 shortbow 8 arrows of frost Level 14 of the Dungeon (0, 0, D:14) a +0 giant club (1, 0, D:14) a +0 long sword a +0 plate armour a +0 shield a +0 broad axe a cursed -2 plate armour (2, 0, D:14) a +0 morningstar (3, 0, D:14) a +0 scimitar a +0 chain mail (13, 1, D:14) a +0 battleaxe a +0 plate armour (15, 1, D:14) a +0 war axe a +0 chain mail (14, 4, D:14) 19 bolts (-20, 7, D:14) 10 poisoned needles (20, 7, D:14) a +0 shortbow (3, 10, D:14) a +0 dagger a +0 robe (14, 10, D:14) a +0 war axe a +0 ring mail a +0 shield (-24, 12, D:14) 2 arrows (-28, 14, D:14) an arrow 30 stones (-30, 15, D:14) a +0 shortbow 9 arrows (-29, 15, D:14) a +0 shortbow 18 poisoned arrows a +0 shortbow a +0 shortbow 34 arrows (-28, 15, D:14) a +0 shortbow a +0 shortbow 45 arrows (-29, 16, D:14) an arrow (-29, 18, D:14) a poisoned arrow (-17, 19, D:14) a poisoned arrow (-15, 23, D:14) a poisoned arrow (-13, 23, D:14) a poisoned arrow (-12, 23, D:14) a poisoned arrow (-14, 24, D:14) a poisoned arrow (-15, 27, D:14) a +0 longbow 8 poisoned arrows (-14, 28, D:14) a poisoned arrow (-8, 28, D:14) a plain deck of war (-6, 28, D:14) a +0 shortbow 7 arrows (-4, 28, D:14) an arrow (-3, 28, D:14) an arrow (-2, 28, D:14) an arrow (-1, 28, D:14) an arrow (-2, 32, D:14) 17 bolts (-33, 33, D:14) a +0 shortbow 14 arrows (-32, 33, D:14) a +0 shortbow 8 arrows (-34, 34, D:14) 3 arrows (-36, 35, D:14) an arrow (-34, 35, D:14) a +0 longbow 18 arrows (-36, 36, D:14) an arrow (-26, 36, D:14) the -6 cloak "Busku" {-Tele Int+6 Stlth+} It affects your intelligence (+6). It prevents most forms of teleportation. It makes you more stealthy. (-36, 37, D:14) an arrow Level 15 of the Dungeon (0, 0, D:15) a +0 giant club (0, 2, D:15) a +0 giant club (1, 2, D:15) a +0 whip a +0 robe an ogre corpse (11, 2, D:15) 19 stones (-25, 3, D:15) a +0 rapier (0, 3, D:15) a +0 giant club an ogre corpse (1, 3, D:15) a +0 giant club a +0 giant club a two-headed ogre corpse (8, 3, D:15) a wand of paralysis (11) (-20, 5, D:15) a +0 robe (18, 6, D:15) an ugly thing corpse (19, 6, D:15) a +0 long sword (18, 7, D:15) an ugly thing corpse (-10, 10, D:15) an ice dragon hide (-32, 12, D:15) a hydra corpse (skeletalised by now) (-39, 24, D:15) a giant frog corpse (skeletalised by now) (-29, 27, D:15) a +0 flail 3 tomahawks (-28, 27, D:15) a +0 club a +0 leather armour (-28, 28, D:15) a +0 short sword a +0 chain mail a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (-23, 28, D:15) a large rock (-28, 30, D:15) a tomahawk (-25, 32, D:15) a large rock (-26, 34, D:15) 2 large rocks (-25, 37, D:15) a +0 hand axe (-40, 45, D:15) a +0 short sword the Ecumenical Temple Level 1 of the Lair of Beasts (1, 32, Lair:1) a +0 buckler (-20, 34, Lair:1) 20 sling bullets (-40, 50, Lair:1) 25 stones (-44, 52, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (18, 13, Lair:2) 23 stones (-26, 15, Lair:2) a +0 rapier (-23, 49, Lair:2) a cursed +0 scale mail (20, 52, Lair:2) 32 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 17 stones a +0 leather armour (-4, 1, Lair:3) a +1 battleaxe of flaming a +0 ring mail (9, 3, Lair:3) a +0 robe (14, 10, Lair:3) a +0 robe (-25, 17, Lair:3) 31 stones (3, 19, Lair:3) 10 bolts (-23, 23, Lair:3) a +0 scale mail (-24, 26, Lair:3) 17 arrows (-17, 32, Lair:3) a +0 shortbow (-10, 39, Lair:3) a +0 quarterstaff (-5, 39, Lair:3) a +0 long sword (-15, 41, Lair:3) a book of Cantrips (-2, 41, Lair:3) 7 javelins (-8, 48, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a wand of slowing (38) (-51, 3, Lair:4) a +0 hand crossbow (-7, 5, Lair:4) 33 stones (-36, 7, Lair:4) a +0 long sword (-29, 11, Lair:4) 3 curare-tipped needles a +0 short sword of distortion a +0 blowgun (-25, 13, Lair:4) a curare-tipped needle (-24, 14, Lair:4) a curare-tipped needle (-24, 15, Lair:4) a curare-tipped needle (-23, 15, Lair:4) a curare-tipped needle (-18, 16, Lair:4) 13 bolts (-48, 24, Lair:4) a +0 pair of gloves (-7, 25, Lair:4) 2 tomahawks (-5, 28, Lair:4) a +0 trident 3 tomahawks (0, 29, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a cursed +0 ring mail (8, 7, Lair:5) 22 stones (19, 8, Lair:5) a +0 short sword (37, 14, Lair:5) 17 stones (-13, 16, Lair:5) a +0 leather armour (23, 16, Lair:5) 7 curare-tipped needles (27, 28, Lair:5) a +0 quarterstaff (-1, 29, Lair:5) 10 stones (4, 52, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 plate armour (35, 6, Lair:6) 17 stones (43, 9, Lair:6) a +0 falchion (47, 14, Lair:6) 22 stones (50, 16, Lair:6) a +0 robe (1, 21, Lair:6) 15 stones (-6, 29, Lair:6) a +0 morningstar (25, 32, Lair:6) a +0 chain mail a +3 demon trident (34, 44, Lair:6) a +0 robe Level 7 of the Lair of Beasts (-26, 16, Lair:7) a cursed -3 long sword (-67, 24, Lair:7) 10 arrows (-44, 29, Lair:7) 11 arrows (-54, 43, Lair:7) a +0 ring mail (-25, 44, Lair:7) 24 stones (-65, 52, Lair:7) a potion of invisibility (-61, 54, Lair:7) 2 needles of sleeping (-63, 56, Lair:7) a +0 plate armour (-51, 57, Lair:7) a wand of slowing (25) a wand of slowing (21) a wand of slowing (5) a wand of paralysis (11) an uncursed ring of wizardry a wand of confusion (22) (-8, 59, Lair:7) a +0 long sword a +0 scale mail Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 shortbow (2, 0, Lair:8) 17 stones (-17, 4, Lair:8) a +0 scale mail (-12, 4, Lair:8) an uncursed amulet of resist mutation 4 throwing nets (41, 6, Lair:8) a cursed -3 club (25, 8, Lair:8) a +0 battleaxe (46, 8, Lair:8) a book of Enchantments (-13, 18, Lair:8) a +0 robe (32, 20, Lair:8) 12 stones (38, 30, Lair:8) 13 stones (-8, 34, Lair:8) the +1 robe of Analysis {*Contam rC+ rCorr Stlth+} It protects you from cold. It causes magical contamination when unequipped. It protects you from acid and corrosion. It makes you more stealthy. (7, 34, Lair:8) a +0 leather armour (15, 35, Lair:8) a +1 ring mail of fire resistance (1, 42, Lair:8) 5 javelins (39, 45, Lair:8) an uncursed staff of death (37, 46, Lair:8) a +0 ring mail (38, 46, Lair:8) a wand of polymorph (12) a wand of paralysis (14) a wand of lightning (13) a wand of frost (34) (34, 49, Lair:8) a +1 ring mail of fire resistance (35, 49, Lair:8) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. The Shining One disapproves of the use of such an item. (19, 55, Lair:8) a +0 chain mail