Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 5, D:1) a +0 ring mail (-12, 9, D:1) 15 sling bullets (8, 10, D:1) 2 stones (35, 11, D:1) a +0 dagger (23, 13, D:1) a +0 dagger (47, 15, D:1) a +0 club (36, 18, D:1) a +0 club (-10, 20, D:1) a +0 leather armour (37, 27, D:1) a +0 whip (7, 35, D:1) 2 stones (34, 36, D:1) a +0 club a stone (14, 39, D:1) a +0 hunting sling (5, 42, D:1) 3 stones Level 2 of the Dungeon (0, 2, D:2) 20 arrows (-41, 5, D:2) a +0 dagger 4 stones (-41, 7, D:2) 4 stones (-39, 14, D:2) a stone (-7, 19, D:2) a +0 robe (-6, 19, D:2) 3 poisoned needles (-10, 20, D:2) 15 stones (-10, 27, D:2) a +0 short sword (-21, 28, D:2) 16 stones (-1, 35, D:2) a +0 short sword Level 3 of the Dungeon (-18, 1, D:3) a goblin corpse (skeletalised by now) (1, 2, D:3) a cursed -2 dagger (-8, 21, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (13, 28, D:3) a +0 dagger