Grim Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (17, 5, D:1) a +0 hunting sling (3, 8, D:1) 19 stones (15, 11, D:1) a giant newt corpse (skeletalised by now) (24, 19, D:1) a +0 club (4, 32, D:1) a bat corpse (skeletalised by now) (6, 32, D:1) 11 poisoned needles (9, 32, D:1) a bread ration (13, 32, D:1) 2 poisoned needles (35, 33, D:1) a scroll of fear (19, 34, D:1) a +0 club (34, 35, D:1) a +0 dagger (33, 36, D:1) a potion of curing (34, 36, D:1) a +0 short sword (1, 37, D:1) a stone (24, 37, D:1) 25 stones (10, 38, D:1) a +0 leather armour (11, 38, D:1) a potion of resistance (22, 41, D:1) a +0 mace (-1, 44, D:1) 18 stones (16, 44, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) an arrow (1, 0, D:2) 2 arrows (1, 1, D:2) an arrow (1, 2, D:2) an arrow (1, 3, D:2) an arrow (21, 7, D:2) a +0 plate armour (14, 10, D:2) a +0 dagger