Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hand crossbow (3, 0, D:1) a +0 club (5, -20, D:1) 16 sling bullets (7, 0, D:1) a +0 whip (10, -21, D:1) a +0 scale mail (11, -9, D:1) a cursed -3 mace (29, -26, D:1) a +0 whip (30, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 1, D:2) a +0 short sword (5, 1, D:2) a +0 club (5, 7, D:2) a +0 club (15, 23, D:2) 23 stones (16, 38, D:2) a +0 hand axe (23, 7, D:2) 8 bolts (28, 0, D:2) a +0 dagger (28, 1, D:2) a +0 leather armour (39, 17, D:2) 23 stones (45, 24, D:2) a +0 club (46, 33, D:2) a +0 dagger (49, 17, D:2) 3 stones (49, 21, D:2) a +0 dagger (49, 24, D:2) a cursed -3 hunting sling 6 stones (52, 4, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 20 stones (5, -2, D:3) a giant cockroach corpse (5, -1, D:3) 2 chunks of flesh (5, 5, D:3) a +0 short sword a +0 blowgun 10 poisoned needles (6, -1, D:3) a +0 club (8, 1, D:3) 2 poisoned needles (10, 5, D:3) a +0 whip (12, -23, D:3) a +1 dagger of venom (25, -32, D:3) 23 bolts (35, -10, D:3) an uncursed staff of wizardry (36, -5, D:3) 2 arrows (37, -5, D:3) an arrow (38, -31, D:3) a +0 club a +0 scale mail of magic resistance (44, -31, D:3) a +0 club (44, -14, D:3) a +0 robe