Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club 4 stones (6, 44, D:1) 11 gold pieces (6, 47, D:1) a +0 spear (11, 30, D:1) a cursed -3 short sword (15, 34, D:1) 9 poisoned needles (16, 25, D:1) 10 stones (18, 46, D:1) a bat corpse (skeletalised by now) (21, 9, D:1) a +0 robe (30, 5, D:1) 4 javelins (37, 19, D:1) a +0 hand axe (41, 12, D:1) a +0 spear (41, 30, D:1) a +0 short sword a stone (42, 29, D:1) a stone (43, 28, D:1) 2 stones (46, 26, D:1) 13 stones (59, -3, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a potion of berserk rage (4, 5, D:2) a +0 ring mail (7, 20, D:2) a +0 dagger a +0 hunting sling 6 stones a goblin corpse (9, 21, D:2) a stone (10, 16, D:2) a +0 ring mail (10, 19, D:2) a rat corpse (11, 21, D:2) a stone (13, 21, D:2) a stone (14, 13, D:2) a +0 club (17, -1, D:2) 21 stones (36, 1, D:2) a +0 robe (40, 3, D:2) a cursed -1 rapier (49, -4, D:2) 19 arrows