Grim Level 1 of the Dungeon (0, 0, D:1) a bread ration (1, 18, D:1) a +0 dagger (4, 5, D:1) a +0 leather armour (13, -2, D:1) a +0 helmet (13, 4, D:1) a +0 club (17, -8, D:1) a cursed -2 whip a stone (19, -11, D:1) a +0 club (20, -11, D:1) a stone (21, -5, D:1) a +0 robe (24, -15, D:1) 2 stones (25, 24, D:1) a +0 dagger (33, -2, D:1) a +0 club (37, 21, D:1) a +3 whip of electrocution (46, 17, D:1) a +0 spear Level 2 of the Dungeon (2, 2, D:2) a +0 club (4, 2, D:2) a +0 vampiric hand axe a +0 chain mail (6, -33, D:2) a +0 short sword (8, -34, D:2) a bat corpse (skeletalised by now) (9, -39, D:2) a +0 club (10, -19, D:2) a bread ration (20, -46, D:2) a +0 mace (29, -42, D:2) a +0 mace (29, -39, D:2) a +0 short sword (30, -37, D:2) a +0 scale mail (37, -44, D:2) a +0 leather armour (38, -52, D:2) a +0 dagger (39, -34, D:2) a +0 club a +0 plate armour (43, -24, D:2) 2 stones (44, -24, D:2) a +0 club (45, -54, D:2) a +0 dagger (47, -26, D:2) a stone (50, 2, D:2) a +0 dagger a +0 robe (51, -54, D:2) a +0 club (67, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (0, 1, D:3) a +0 hunting sling (2, -21, D:3) 15 stones (5, -11, D:3) a bat skeleton (5, -9, D:3) a bat corpse (skeletalised by now) (6, -28, D:3) 4 tomahawks (6, -23, D:3) 19 stones (11, -8, D:3) a bat corpse (12, -22, D:3) a +0 leather armour (17, -6, D:3) a +0 club a hobgoblin skeleton (24, -13, D:3) a scroll of enchant weapon