Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 6, D:1) 12 arrows (1, 7, D:1) a bread ration (2, 6, D:1) 25 arrows (2, 7, D:1) 20 bolts (3, -9, D:1) a +0 hunting sling 17 stones (3, -8, D:1) a cursed -3 club (3, 36, D:1) a +0 pair of gloves (5, -8, D:1) a stone (6, -8, D:1) 2 stones (6, 7, D:1) 15 bolts (7, -8, D:1) a stone (9, 24, D:1) a +0 robe (10, -4, D:1) a +0 ring mail (20, 28, D:1) a +0 robe (21, 25, D:1) 26 stones (23, -7, D:1) a +0 club (24, -8, D:1) a +0 dagger a +0 leather armour (29, -8, D:1) a +0 short sword (30, -8, D:1) a +0 club (35, -8, D:1) a stone (36, 25, D:1) a +0 club (41, 31, D:1) a +0 club (44, 26, D:1) 25 bolts (49, -3, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a bread ration (5, 23, D:2) 24 bolts (9, 33, D:2) a +0 ring mail (12, 3, D:2) a +0 leather armour (23, 31, D:2) a +0 dagger (26, 38, D:2) a +0 mace (29, 6, D:2) a bread ration (32, 25, D:2) 22 stones (33, 48, D:2) 19 sling bullets (35, 6, D:2) a giant gecko corpse (skeletalised by now) (36, 26, D:2) a +0 club a hobgoblin skeleton (39, 10, D:2) a +0 dagger a +0 hunting sling 17 stones (39, 22, D:2) a +0 hunting sling (40, 12, D:2) a +0 dagger