Grim Level 1 of the Dungeon (5, -15, D:1) 13 poisoned needles (6, -4, D:1) a +0 hat of intelligence (6, -3, D:1) a +0 whip 3 stones (11, 30, D:1) a +0 club (12, 3, D:1) a cursed +0 leather armour (20, -8, D:1) a +0 dagger (22, 33, D:1) a +0 robe (24, -1, D:1) a +0 leather armour (25, -15, D:1) a +0 ring mail (26, 1, D:1) 16 arrows (33, 19, D:1) a +0 leather armour (38, -3, D:1) 2 stones (38, 3, D:1) a stone (39, 32, D:1) a bread ration (50, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 4, D:2) a worm corpse (3, -24, D:2) a bread ration (8, -2, D:2) a +1 mace of holy wrath (10, -33, D:2) 5 stones (10, -9, D:2) a +0 club (13, 1, D:2) a +0 ring mail (14, -37, D:2) a +0 helmet (27, 8, D:2) 19 bolts (32, 10, D:2) a +0 club (35, 3, D:2) 11 arrows (43, 9, D:2) an uncursed staff of air 28 stones (44, 8, D:2) 3 javelins (45, 7, D:2) a stone (46, 19, D:2) a +0 spear (47, -8, D:2) a +0 dagger (58, 4, D:2) a +0 dagger