Grim Level 1 of the Dungeon (9, -7, D:1) a bat corpse (skeletalised by now) (10, 16, D:1) a +0 short sword (13, 4, D:1) a +0 hunting sling (16, 4, D:1) a +0 hand axe (16, 5, D:1) a stone a +0 leather armour (16, 6, D:1) a +0 whip (16, 7, D:1) a stone (17, 8, D:1) a +0 club (18, 8, D:1) 26 arrows (20, -5, D:1) a +0 club (23, 23, D:1) a +0 robe (25, 22, D:1) a +0 whip (27, 14, D:1) a +0 club (36, 6, D:1) a stone (37, -14, D:1) a +0 club (38, -13, D:1) a +0 club (39, 6, D:1) a +0 club (42, 10, D:1) a +0 club (45, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (still there?) an adder corpse (still there?) (10, -3, D:2) a rat corpse (14, 21, D:2) a +0 club (15, 31, D:2) 24 stones (21, 7, D:2) 23 stones (24, 0, D:2) 25 stones (24, 4, D:2) a +0 dagger (24, 19, D:2) a +0 club (26, 12, D:2) a kobold corpse (26, 27, D:2) 21 sling bullets (33, 2, D:2) a +0 ring mail