Grim Level 1 of the Dungeon (0, 10, D:1) 8 needles of frenzy (13, -8, D:1) a +0 dagger a stone (13, -6, D:1) 2 stones (13, -1, D:1) a stone (13, 26, D:1) a +0 club (15, 17, D:1) a +0 ring mail (32, -3, D:1) a +0 short sword (33, 17, D:1) a +0 dagger (35, -12, D:1) a stone (35, -7, D:1) a stone (35, -6, D:1) a +0 short sword (unseen) (42, 22, D:1) 12 stones (47, 17, D:1) 21 stones (53, 30, D:1) 3 stones (54, 30, D:1) a stone (59, 30, D:1) a +0 leather armour (59, 32, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 5, D:2) 13 stones (4, 5, D:2) a +0 club (5, -22, D:2) a +0 mace (11, -12, D:2) a stone a +0 club (11, -11, D:2) a stone (17, -6, D:2) 17 bolts (18, -26, D:2) 28 bolts (19, -11, D:2) a cursed -2 spear (20, -27, D:2) a +0 club (21, -9, D:2) 25 sling bullets (22, -28, D:2) a +0 dagger (27, 11, D:2) a cursed -1 club (29, 4, D:2) a +0 club (31, -18, D:2) a +0 hunting sling (33, -17, D:2) a hobgoblin corpse (33, -16, D:2) a +0 club (35, 1, D:2) 23 bolts (42, 6, D:2) 16 arrows (50, -2, D:2) a +0 leather armour