Grim Level 1 of the Dungeon (0, 0, D:1) a stone (1, 5, D:1) a stone (1, 7, D:1) 2 stones (2, -28, D:1) a +0 hunting sling (6, -13, D:1) a +0 club (10, 12, D:1) a +2 dagger of speed (16, 4, D:1) a +0 club (20, -1, D:1) a +0 dagger (26, -1, D:1) 28 stones (31, 15, D:1) 10 sling bullets (34, -20, D:1) 16 bolts (39, -9, D:1) a +0 whip (44, 17, D:1) a +2 hunting sling of flaming (45, -20, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an uncursed ring of loudness (16, -27, D:2) a +0 giant club (22, -11, D:2) a +0 scythe a +0 robe (26, -30, D:2) a +0 whip (35, -23, D:2) a +0 mace (36, -19, D:2) 28 stones (37, -36, D:2) a +0 club (46, -16, D:2) a stone (46, -9, D:2) a +0 club 21 stones (48, -20, D:2) a +0 helmet (58, -35, D:2) a +0 robe (63, -32, D:2) a +2 mace of protection Level 3 of the Dungeon (2, 26, D:3) a +0 dagger (5, -13, D:3) a +0 club (12, 23, D:3) a +0 mace (19, 3, D:3) a +0 short sword a stone (19, 4, D:3) a +0 club (21, 4, D:3) a stone (25, -15, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (44, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a cursed +0 leather armour (0, 7, D:4) a +0 club (unseen) (1, 7, D:4) a +0 halberd (4, 11, D:4) 22 stones