Grim Level 1 of the Dungeon (0, 0, D:1) 10 bolts (4, -32, D:1) a +0 club (5, -14, D:1) a +0 leather armour (14, -10, D:1) 20 sling bullets (16, -32, D:1) a +0 spear (17, -32, D:1) a +0 dagger (19, -6, D:1) a +0 robe (23, -3, D:1) a +0 robe (25, -9, D:1) a +0 helmet (30, -13, D:1) a +0 mace (38, -26, D:1) a bat corpse (skeletalised by now) (39, -13, D:1) a +0 scale mail (44, -28, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an arrow (21, -6, D:2) a +0 falchion (21, 8, D:2) a goblin corpse (25, -6, D:2) a rat corpse (25, -1, D:2) a dart slug corpse