Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (webtiles) character file. 31 Grim the Vexing (level 3, 28/28 HPs) Began as a Centaur Arcane Marksman on July 18, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:03:01 (955 turns). Grim the Vexing (Centaur Arcane Marksman) Turns: 955, Time: 00:03:01 Health: 28/28 AC: 8 Str: 13 XL: 3 Next: 7% Magic: 3/4 EV: 7 Int: 12 God: Gold: 58 SH: 0 Dex: 9 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . i - +0 centaur barding MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 14 arrows (quivered) Armour b - a +0 robe (worn) i - a +0 centaur barding (worn) Scrolls e - a scroll of recharging {unknown} g - 2 scrolls of remove curse {unknown} h - a scroll of fear {unknown} Potions j - a potion of heal wounds {unknown} l - a potion of might {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration k - a chunk of flesh Skills: - Level 1.0 Fighting - Level 2.8 Bows - Level 1.3 Dodging + Level 1.8 Unarmed Combat - Level 1.0 Spellcasting + Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History You kill the goblin! No target in view! a - a +0 shortbow (weapon) You start resting. Magic restored. You see here a goblin corpse. A hobgoblin comes into view. The hobgoblin shouts! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to defeat MR: 80%) The hobgoblin struggles to resist. Firing (i - inventory): d - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin You shoot an arrow. The arrow closely misses the hobgoblin. The hobgoblin hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..# #.. #.# ######### #.g...... #@# #.# #.# #.# #.# #.# #.# ##### #.####### #.... #.......# #.### You could see a hobgoblin. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) A giant gecko (D:1) 4 bats 3 goblins A jackal (D:1) 2 giant newts 2 kobolds (D:1) 5 rats 20 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Grim the Centaur Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 161 | D:1 | Reached skill level 3 in Hexes 166 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/3 283 | D:1 | Reached skill level 1 in Unarmed Combat 841 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/4 955 | D:2 | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Hexes | 3 | 3.2 Unarmed Combat | 1 | 1.8 Fighting | | 1.0 Bows | | 2.8 Dodging | | 1.3 Spellcasting | | 1.0 Action || total -------------------------++------- Melee: Unarmed || 17 Kick || 2 Fire: Shortbow || 44 Cast: Corona || 18 Armor: Robe || 16 Dodge: Dodged || 18