Grim Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 1, D:1) a rat corpse (skeletalised by now) (7, 15, D:1) a +0 large shield (21, -8, D:1) a +0 club (26, -7, D:1) a bat corpse (30, -8, D:1) 21 arrows (30, 9, D:1) a +0 club (31, -8, D:1) a potion of curing