Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -14, D:1) a +0 club (24, -18, D:1) a +0 spear (31, 23, D:1) 17 stones (33, -11, D:1) a +0 whip (42, -3, D:1) 20 bolts (43, 16, D:1) a +0 club (47, -3, D:1) a +0 club (48, -4, D:1) 22 stones (49, -4, D:1) a stone (50, -5, D:1) a stone (54, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a bat corpse (2, 2, D:2) a scroll of identify (12, 26, D:2) a +0 mace (21, 0, D:2) a +0 club (22, 20, D:2) a jackal corpse (skeletalised by now) (26, 16, D:2) a cursed -2 club