Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 40, D:1) 12 poisoned needles (22, 33, D:1) a +0 scale mail (27, 20, D:1) 11 stones (27, 39, D:1) a +0 hunting sling (32, 31, D:1) 26 stones (40, 21, D:1) a +0 club (42, 29, D:1) 2 stones (42, 31, D:1) a +0 dagger (44, 4, D:1) a +0 club (46, 19, D:1) a +0 whip (46, 28, D:1) a stone (49, 41, D:1) 22 stones (61, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 3, D:2) a +0 dagger (4, 6, D:2) 23 stones (10, 27, D:2) a +0 hand axe (16, 16, D:2) a +0 club (24, 16, D:2) a stone (25, 14, D:2) a stone (25, 15, D:2) 2 stones (28, 12, D:2) 12 poisoned needles (29, 11, D:2) 3 stones (29, 13, D:2) 2 stones a +0 short sword (30, 38, D:2) 5 stones a +4 short sword (35, 2, D:2) a +0 mace (35, 44, D:2) a +0 halberd (38, 18, D:2) 8 stones (41, 18, D:2) 12 sling bullets (44, 12, D:2) 3 potions of degeneration {!q} Level 3 of the Dungeon (0, 0, D:3) a rat corpse (3, -5, D:3) a scroll of immolation (9, -13, D:3) a potion of flight (9, -4, D:3) 17 bolts (10, -2, D:3) a scroll of enchant armour (12, -7, D:3) a +0 robe