Grim Level 1 of the Dungeon (0, 0, D:1) 19 bolts (2, -7, D:1) 26 stones (7, -13, D:1) 20 sling bullets (12, -33, D:1) a +0 short sword (16, -27, D:1) a +0 club (24, -40, D:1) a +0 dagger (27, -5, D:1) 2 stones (28, -5, D:1) a stone (29, -5, D:1) a stone (38, -30, D:1) 15 bolts (52, -13, D:1) a +0 club (53, -25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of flaming (3, 0, D:2) a stone (4, 1, D:2) a stone (5, 11, D:2) a stone (5, 12, D:2) a stone (6, 11, D:2) a rat corpse (skeletalised by now) (8, 14, D:2) a stone (10, 14, D:2) a stone (12, 15, D:2) a +0 club a +0 club 12 stones (13, 4, D:2) a +0 spear (14, 0, D:2) a +0 robe (18, 15, D:2) a quokka skeleton (20, 31, D:2) 29 sling bullets (22, 3, D:2) a +0 club (23, 4, D:2) a +0 club (23, 24, D:2) a +0 leather armour (29, 33, D:2) 24 stones (32, 33, D:2) a +0 scale mail (41, 36, D:2) a stone (42, 20, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 2 tomahawks (6, 0, D:3) a +0 mace a cursed +0 ring mail a +0 club a +0 leather armour a +0 dagger a +0 whip a +0 club an orc corpse