Grim Level 1 of the Dungeon (2, -1, D:1) a +0 robe (8, -28, D:1) a cursed -1 short sword (11, -23, D:1) a +0 dagger (12, -17, D:1) a +0 club (13, -8, D:1) a stone (14, 1, D:1) a +0 hand axe (15, -12, D:1) a stone (15, -9, D:1) 3 stones (15, -8, D:1) a stone (16, -14, D:1) a stone (16, -8, D:1) 3 stones (16, -7, D:1) 2 stones (17, -12, D:1) a stone (17, -11, D:1) 4 stones (17, -9, D:1) 4 stones (17, -6, D:1) a stone (18, -13, D:1) 2 stones (18, -12, D:1) a stone (18, -10, D:1) 2 stones (18, -7, D:1) a stone (19, -12, D:1) a stone (19, -11, D:1) a stone (19, -9, D:1) a stone (30, -16, D:1) 21 stones (39, -34, D:1) a +0 leather armour (43, -20, D:1) 2 stones (43, -18, D:1) a stone (43, -17, D:1) a stone (43, -3, D:1) a +2 hunting sling of velocity (44, -22, D:1) a stone (44, -14, D:1) a +0 dagger (65, -33, D:1) 12 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -18, D:2) a +0 longbow (7, 2, D:2) a +0 robe (12, -26, D:2) a bat corpse (skeletalised by now) (23, -29, D:2) a +0 club (24, -28, D:2) a rat corpse (skeletalised by now) (30, -2, D:2) 25 stones (32, -24, D:2) a +0 club (32, -5, D:2) 7 gold pieces (34, -30, D:2) a bat corpse (43, -35, D:2) a worm corpse (51, -27, D:2) a bread ration