Dungeon Crawl Stone Soup version 0.19-a0-1526-gc2972aa (webtiles) character file. 6 Grim the Insei (level 1, -1/15 HPs) Began as a Merfolk Transmuter on Sept 13, 2016. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (184 turns). Grim the Insei (Merfolk Transmuter) Turns: 184, Time: 00:00:35 Health: -1/15 AC: 2 Str: 10 XL: 1 Next: 90% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: appendage (expiring) A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles a - 25 arrows Armour b - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} Potions e - a potion of mutation {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a bread ration g - 2 chunks of flesh Skills: - Level 1.1 Fighting - Level 2.6 Dodging * Level 3.7 Unarmed Combat - Level 2.0 Spellcasting + Level 2.9 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. You have a pair of horns on your head. Message History You closely miss the hobgoblin. You headbutt the hobgoblin. The hobgoblin is heavily wounded. Your transformation is almost over. The hobgoblin closely misses you. You closely miss the hobgoblin. Your headbutt misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... #. .. #.# #. ..## . ... $## #.##..##.# ##.# #.#......# ...# #..g# #### #.####.# #.g@...# #.###### #.# ##############.# #..............# #.############## ..# ### You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Grim the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 184 | D:1 | Slain by a hobgoblin Vault maps used: D:1: elethiomel_arrival_maze, minmay_tetromino_s4 Action || total -------------------------++------- Melee: Unarmed || 14 Headbutt || 1 Cast: Beastly Appendage || 2 Armor: Robe || 2 Dodge: Dodged || 6