Grim Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger (1, -13, D:1) a +0 dagger (6, -9, D:1) a +0 club (6, -7, D:1) a +0 mace (10, -11, D:1) a +0 club (15, 1, D:1) a +0 dagger (23, 13, D:1) a +0 short sword (26, 12, D:1) a stone (26, 20, D:1) a stone (27, 19, D:1) a stone (29, -21, D:1) a +0 ring mail (30, -22, D:1) 17 poisoned needles (30, 17, D:1) 2 stones (38, 5, D:1) 17 bolts (49, -14, D:1) a +0 dagger (54, 39, D:1) a +0 shield Level 2 of the Dungeon (0, 0, D:2) 23 sling bullets (2, 6, D:2) a +0 robe (11, 3, D:2) a +0 dagger (14, 11, D:2) a +0 long sword (16, 5, D:2) a +0 mace (18, 25, D:2) a +0 ring mail (25, 13, D:2) a stone (26, -14, D:2) 16 stones (26, 10, D:2) 13 stones a +0 club a +0 hunting sling (27, 3, D:2) a stone (27, 4, D:2) a stone a +0 club a +0 dagger (27, 5, D:2) a +0 antimagic scythe a +0 robe (27, 10, D:2) a +0 dagger (28, 6, D:2) 21 stones a +0 hunting sling (29, 6, D:2) a +0 club a +0 helmet a +0 animal skin a +0 short sword (29, 12, D:2) 5 poisoned needles (30, 7, D:2) a +0 dagger (31, -16, D:2) 17 stones (37, -16, D:2) a +0 club (39, -17, D:2) a +0 club (39, -16, D:2) a +0 whip a stone (40, -19, D:2) a +0 robe (45, -6, D:2) 14 arrows (45, 4, D:2) a +3 quarterstaff of chaos (47, 5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (2, 39, D:3) a +0 ring mail (4, 13, D:3) a +0 club (7, 41, D:3) 9 stones (8, 42, D:3) 2 stones (11, 11, D:3) 13 stones (11, 12, D:3) 23 arrows (24, 13, D:3) 9 stones (27, -3, D:3) 22 bolts (30, 9, D:3) a +0 hand axe (30, 11, D:3) a +0 ring mail (32, 3, D:3) 17 stones (33, 23, D:3) a +0 dagger (34, 37, D:3) a +0 club (38, 8, D:3) a cursed -3 quarterstaff (41, 34, D:3) a stone (42, 30, D:3) a +0 dagger 2 stones (42, 32, D:3) a stone (42, 33, D:3) a stone (48, 19, D:3) an uncursed ring of teleportation (53, 22, D:3) 26 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour (0, 3, D:4) a +0 dagger a +0 dagger a +0 robe (1, 3, D:4) a +0 ring mail a +0 ring mail a +0 flail of crushing a +0 ring mail (3, 24, D:4) a +0 short sword (5, -2, D:4) a +0 club (7, 34, D:4) a +0 ring mail (8, 1, D:4) a +0 dagger a +0 robe (12, 7, D:4) a +0 short sword a +0 chain mail (28, -1, D:4) 13 arrows (32, 42, D:4) a +1 whip of flaming a +0 robe a +0 animal skin (44, 12, D:4) a +0 dagger a +0 robe (46, 8, D:4) a +0 short sword 3 stones (47, 10, D:4) a stone (49, 11, D:4) a +0 club (50, 14, D:4) a +0 whip a +0 leather armour (51, 15, D:4) a +0 dagger a +0 robe a +0 club (52, 15, D:4) a +0 hand axe (63, 17, D:4) a +0 rapier a +0 leather armour (67, 15, D:4) a cursed -1 whip Level 5 of the Dungeon (0, 0, D:5) a cursed -2 club (1, -3, D:5) a +0 short sword (2, -2, D:5) a +0 whip a +0 leather armour a +0 club a +0 dagger a +0 robe a cursed -2 shortbow 15 arrows (2, 9, D:5) a +0 short sword (4, 9, D:5) a +0 dagger a +0 robe a +0 short sword of holy wrath (8, -13, D:5) 15 stones (9, -5, D:5) a +0 robe (13, 1, D:5) 2 arrows (21, -15, D:5) a +0 club (21, -4, D:5) a +0 ring mail (24, -10, D:5) 22 sling bullets (26, 12, D:5) a +2 spear of venom (37, 2, D:5) a +5 dagger a +0 robe (37, 3, D:5) a +0 dagger of freezing a +0 robe (38, 14, D:5) a +0 flail a +0 ring mail (43, -17, D:5) a +0 whip (44, -17, D:5) a +0 whip (45, -17, D:5) a +0 halberd (52, 16, D:5) a +0 robe Level 6 of the Dungeon [Shop] Wocuwosu's Antique Weapon Shop a +1 lajatang of protection (725 gold) a cursed -1 hand axe (2 gold) a +0 hunting sling (43 gold) a +0 quarterstaff (116 gold) a +1 longbow of velocity (397 gold) the +0 sword of Power (2900 gold) a +0 whip (72 gold) a +0 short sword (87 gold) a +0 falchion (87 gold) a +4 whip of electrocution (817 gold) a +0 scimitar (116 gold) [Shop] Qemiddu's Weapon Shop a +0 war axe (42 gold) the cursed +1 hunting sling of Fury {flame, MR+ Int+3} (283 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 whip (30 gold) a +5 hand axe of draining (388 gold) a +0 whip (30 gold) a +0 great mace (78 gold) a +0 broad axe (48 gold) a +0 rapier (48 gold) a +0 short sword (36 gold) [Shop] Xant's Distillery a potion of cure mutation (300 gold) a potion of resistance (120 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) 2 potions of cancellation (192 gold) a potion of beneficial mutation (420 gold) a potion of curing (36 gold) a potion of beneficial mutation (420 gold) a potion of cure mutation (300 gold) 2 potions of heal wounds (120 gold) a potion of might (48 gold) a potion of mutation (30 gold) [Shop] Viric's Gadget Shop a wand of random effects (16/48) (117 gold) a disc of storms (260 gold) a wand of digging (14/24) (468 gold) a wand of random effects (21/48) (149 gold) a phial of floods (520 gold) a fan of gales (520 gold) a lamp of fire (520 gold) a disc of storms (260 gold) a disc of storms (260 gold) a wand of teleportation (3/9) (273 gold) (0, 0, D:6) 15 arrows (12, -16, D:6) 8 poisoned needles (14, -31, D:6) 7 tomahawks (14, -27, D:6) a +0 flail (15, 13, D:6) 14 bolts (19, -30, D:6) a +0 broad axe (28, -4, D:6) a +0 spear (29, -4, D:6) a cursed -1 club (30, -4, D:6) a +0 club (31, -21, D:6) a cursed +0 robe (31, -3, D:6) a +0 flail of holy wrath (34, -36, D:6) 19 bolts (38, -23, D:6) a +0 club (39, -22, D:6) a +0 chain mail a +0 scale mail a +0 hand axe a +0 mace a +0 dagger a +0 robe a +0 whip a +0 chain mail (40, -22, D:6) a +0 ring mail a +0 dagger (44, -23, D:6) 15 stones (45, -21, D:6) a +0 flail (46, -19, D:6) 13 stones (54, -9, D:6) 21 stones Level 8 of the Dungeon (0, 0, D:8) 16 arrows (12, 1, D:8) a +0 robe (18, -4, D:8) 20 bolts (18, 3, D:8) 19 stones (18, 19, D:8) a +0 short sword a +0 chain mail (20, -22, D:8) 25 bolts (20, 22, D:8) a +0 flail a +0 ring mail (20, 23, D:8) a +0 dagger a +0 robe (20, 24, D:8) a +0 mace (26, 10, D:8) a +0 flail a +0 chain mail (30, -14, D:8) 21 stones (32, -3, D:8) 27 stones (33, 13, D:8) a +0 giant spiked club (47, 7, D:8) a +0 scimitar (54, -5, D:8) a +0 pair of boots (55, 3, D:8) a cursed -1 giant spiked club (59, -2, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (1, -33, D:9) a +0 cloak (4, 4, D:9) a +0 leather armour (15, 8, D:9) a cursed +0 helmet (22, -29, D:9) a +0 giant spiked club (29, -25, D:9) a +0 dagger a +0 robe (42, -28, D:9) 4 stones (42, -24, D:9) a stone (43, -28, D:9) a +0 whip (43, -27, D:9) a +0 club (43, -26, D:9) 2 stones (43, -25, D:9) a poisoned needle (44, -28, D:9) a +0 whip (44, -19, D:9) a +0 blowgun 11 poisoned needles (45, -19, D:9) a +0 club a +0 short sword (46, -19, D:9) a poisoned needle a +0 club (46, 12, D:9) a +0 hand axe (52, -9, D:9) a +1 ring mail of magic resistance Level 10 of the Dungeon (0, 0, D:10) a +0 robe (8, -25, D:10) 17 arrows (12, -12, D:10) a +0 shortbow an arrow (12, -4, D:10) 5 large rocks (14, -30, D:10) a +0 quarterstaff (14, -14, D:10) an arrow (15, -14, D:10) 2 arrows (20, -26, D:10) a +0 trident (21, -36, D:10) a +0 club (28, -25, D:10) 22 stones (39, -17, D:10) a +0 mace (40, -14, D:10) 15 sling bullets (41, -44, D:10) 25 sling bullets (41, -34, D:10) a +0 giant club (47, -27, D:10) a +1 robe of positive energy (56, -22, D:10) a +0 long sword Level 11 of the Dungeon (0, 0, D:11) a cursed ring of teleportation (11, 6, D:11) a +0 giant club (15, 1, D:11) a +0 dagger a +0 robe (15, 2, D:11) a +0 short sword a +0 short sword a +1 dagger of draining a +0 robe (16, 2, D:11) a +0 club a +0 short sword 5 stones (23, 18, D:11) a +0 scale mail (25, -31, D:11) the ring of Roakol {Fire SInv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It lets you see invisible. a +5 ring of intelligence an uncursed ring of loudness an uncursed amulet of harm a +3 ring of dexterity (38, -27, D:11) a +0 scythe (40, -31, D:11) 5 large rocks (41, -11, D:11) 17 bolts (44, 3, D:11) a +0 scimitar (46, -9, D:11) 16 arrows (49, -18, D:11) a +0 mace a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (8, 5, D:12) a +0 dagger a +0 falchion a +0 leather armour a +0 dire flail a +0 plate armour a +0 short sword a +0 leather armour a +0 whip a +0 whip a cursed -1 chain mail a +0 hand axe a +0 club a +0 ring mail (8, 6, D:12) a +0 mace a +0 chain mail (9, 5, D:12) a cursed -3 flail a +2 flail of draining a +0 ring mail a +0 mace a +0 leather armour a +0 club a +0 whip a +0 short sword a +0 leather armour a +0 club (11, -26, D:12) 9 poisoned needles (12, -10, D:12) a +0 leather armour (17, -29, D:12) 18 arrows (24, -26, D:12) an inedible chunk of flesh (26, -25, D:12) a +0 robe (29, -14, D:12) a +0 greatsling (32, -26, D:12) the +3 war axe of Purpose {drain, Str+6 Int+4 Dex-3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+6). It affects your intelligence (+4). It affects your dexterity (-3). (33, -27, D:12) 14 arrows (44, -17, D:12) a +0 plate armour (48, -5, D:12) 20 stones (61, -24, D:12) 16 stones Level 13 of the Dungeon (0, 0, D:13) a wand of confusion (18/48)