Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 7, D:1) a +0 club (2, 36, D:1) a +0 club (4, 55, D:1) a +0 ring mail (8, 44, D:1) a +0 dagger (11, 30, D:1) a +0 club (14, 10, D:1) a +0 dagger (14, 38, D:1) a +0 plate armour (14, 51, D:1) a +0 club (16, 33, D:1) a +0 mace 24 stones (18, 17, D:1) a +0 dagger (20, 34, D:1) a stone (21, 31, D:1) a +1 short sword of draining (22, 33, D:1) 2 stones (24, 44, D:1) a +0 spear (29, 28, D:1) a +0 club (29, 29, D:1) a +0 dagger (29, 41, D:1) 18 stones (31, 13, D:1) a +0 club (33, 58, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 15, D:2) 7 needles of sleeping (3, 13, D:2) 2 javelins of penetration (8, 9, D:2) 13 bolts (9, 24, D:2) 19 stones (10, 28, D:2) a +0 helmet (11, 28, D:2) a +0 whip (14, -9, D:2) a +0 club (17, 4, D:2) a cursed +0 dagger (27, 15, D:2) an inedible chunk of flesh (29, 19, D:2) a stone (31, 22, D:2) a stone (35, 17, D:2) 19 bolts (41, 23, D:2) 3 stones (47, -4, D:2) 11 stones (49, -5, D:2) a stone