Grim Level 1 of the Dungeon (0, 0, D:1) a stone (1, -3, D:1) a stone (11, 22, D:1) a +0 short sword (12, -18, D:1) a +0 pair of boots (19, 8, D:1) a +0 chain mail (20, 28, D:1) 15 arrows (20, 35, D:1) 19 sling bullets (22, 22, D:1) a +0 short sword (27, -6, D:1) 17 poisoned needles (30, -15, D:1) a +0 hunting sling (30, -6, D:1) a +0 robe (30, 8, D:1) 10 poisoned needles (32, 18, D:1) 15 stones (34, -4, D:1) a +0 club (37, -13, D:1) a +1 hand axe of venom (42, 18, D:1) a +0 short sword (50, -19, D:1) a +0 chain mail (50, 10, D:1) a +0 club (56, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 5, D:2) a +0 robe (8, -6, D:2) 18 stones (10, -4, D:2) a +0 club (21, 20, D:2) 23 arrows (22, 23, D:2) a +0 ring mail (24, 10, D:2) 21 poisoned needles (26, 28, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 11 sling bullets (5, 10, D:3) a large rock (5, 13, D:3) a cursed ring of loudness (5, 16, D:3) a large rock (5, 17, D:3) a large rock (8, 5, D:3) a +0 ring mail an adder skeleton (10, 1, D:3) a +0 dagger (18, 4, D:3) a +0 ring mail