Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -3, D:1) a +0 mace (9, -37, D:1) a +0 ring mail (12, -37, D:1) a +0 club (15, -30, D:1) a +0 club (16, -7, D:1) 21 stones (21, -5, D:1) a +0 whip (27, -2, D:1) a +0 dagger (28, -31, D:1) a cursed -1 whip (29, -23, D:1) a +0 robe (33, 10, D:1) a +0 robe (39, 7, D:1) a +0 club (42, 0, D:1) 32 arrows (42, 1, D:1) a +0 hand axe (43, -21, D:1) a cursed -3 club Level 2 of the Dungeon (0, 0, D:2) a +0 falchion a cursed +0 scale mail (1, 15, D:2) a +0 mace (2, 0, D:2) 24 stones (2, 27, D:2) a +0 robe (8, 23, D:2) a cursed -2 club a +0 dagger (14, 17, D:2) a +0 robe (15, 12, D:2) 27 stones (15, 27, D:2) a cursed +0 robe (19, 10, D:2) a -3 ring of intelligence (20, 25, D:2) a +0 spear (24, 15, D:2) 18 stones (24, 18, D:2) a +0 club (27, 26, D:2) a leopard gecko skeleton (37, 27, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) 18 stones (2, -1, D:3) a +0 whip a gnoll corpse a rat corpse (2, 0, D:3) a cursed -1 flail