Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 34, D:1) a +0 ring mail (17, 21, D:1) a +0 short sword (23, -23, D:1) a +0 club (26, -19, D:1) a +0 whip (29, 15, D:1) a +0 leather armour (31, -10, D:1) 3 stones (38, 20, D:1) a +0 club (41, -19, D:1) 15 stones (47, -19, D:1) a stone (48, -16, D:1) 19 stones (49, -14, D:1) a +0 mace (52, 5, D:1) a +0 mace (55, -14, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 robe (5, 32, D:2) a frilled lizard skeleton (14, 27, D:2) a +0 club (15, -10, D:2) a stone (17, -6, D:2) a +0 hunting sling 8 stones (19, -6, D:2) a hobgoblin corpse (skeletalised by now) (24, 25, D:2) a +0 club (29, 27, D:2) a +2 dagger of venom (30, 8, D:2) a +0 club (34, 0, D:2) 20 sling bullets (39, -7, D:2) a +0 dagger 2 stones (43, 7, D:2) 16 arrows (46, -7, D:2) a stone (46, 2, D:2) a +0 dagger (48, 2, D:2) 19 arrows Level 4 of the Dungeon (0, 0, D:4) 25 stones (1, -2, D:4) a cursed -2 rapier (2, 12, D:4) 18 sling bullets (11, -4, D:4) 3 gold pieces (22, 7, D:4) 4 curare-tipped needles (22, 10, D:4) a frilled lizard corpse