Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, 11, D:1) a +0 robe (13, 16, D:1) a +0 hand axe (17, -2, D:1) 2 stones (18, 16, D:1) 26 bolts (19, -4, D:1) a stone (20, -6, D:1) a stone (21, -5, D:1) 2 stones (22, -5, D:1) 14 stones (24, -2, D:1) a cursed +0 whip (32, -6, D:1) an uncursed amulet of rage (33, -7, D:1) a +0 club (34, 34, D:1) a cursed -1 club (34, 35, D:1) a +0 club (38, 3, D:1) a +0 mace (43, 5, D:1) a +0 club (48, 36, D:1) 22 arrows (54, 34, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 0, D:2) a stone (4, 1, D:2) a stone (5, 1, D:2) a stone (5, 7, D:2) a +0 club (11, 21, D:2) 14 sling bullets (17, 11, D:2) 25 sling bullets (19, 1, D:2) a +0 club (23, 2, D:2) 13 poisoned needles (26, 14, D:2) a ball python corpse (27, -4, D:2) a stone a +0 club (28, -1, D:2) a +0 short sword (28, 21, D:2) a ball python corpse (skeletalised by now) (29, -5, D:2) a stone (30, -5, D:2) a stone (31, -5, D:2) a stone (32, -5, D:2) a stone (34, -6, D:2) a +0 dagger a +0 hunting sling 11 stones (39, -8, D:2) a +0 hand axe (40, 12, D:2) 20 stones (42, -4, D:2) a +0 dagger (52, -1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club 2 inedible chunks of flesh (0, 4, D:3) a scroll of teleportation (4, 5, D:3) a potion of mutation (4, 6, D:3) a potion of mutation Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (2, -4, D:5) a +0 robe (5, -5, D:5) a meat ration (6, 0, D:5) a potion of haste (21, 1, D:5) a +0 hunting sling