Grim Level 1 of the Dungeon (0, 0, D:1) 10 stones (9, 13, D:1) a +0 leather armour (10, 11, D:1) a +0 dagger (11, 26, D:1) a stone (18, 11, D:1) a +0 ring mail (29, -16, D:1) a +0 club (30, 28, D:1) a cursed +0 robe a +0 helmet 20 stones (32, 2, D:1) 23 stones (34, -18, D:1) a +0 club (38, 35, D:1) 10 stones (41, 24, D:1) 19 poisoned needles (45, -2, D:1) 8 stones (49, 14, D:1) a +0 short sword (52, 4, D:1) a +0 club (52, 12, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 19 stones (11, -2, D:2) a +0 club (12, -7, D:2) a +0 club (12, 10, D:2) a +0 hand axe (15, -26, D:2) 16 stones (21, -14, D:2) a +0 mace (26, -13, D:2) a +0 short sword (41, 9, D:2) a cursed -2 whip (43, -6, D:2) a cursed -2 hunting sling a +0 club 15 sling bullets (43, -3, D:2) 5 javelins (47, -5, D:2) 3 sling bullets (49, -5, D:2) a +0 leather armour (51, 6, D:2) a +0 mace (53, -3, D:2) 19 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -30, D:3) a stone (7, -30, D:3) a +0 club (9, -28, D:3) 25 arrows (11, -23, D:3) a +0 spear (11, -22, D:3) 24 stones (15, -11, D:3) a +0 scale mail (29, 2, D:3) a jackal corpse (30, 1, D:3) a +0 animal skin 2 chunks of flesh a human skeleton 2 chunks of flesh a jackal skeleton (30, 3, D:3) a +0 animal skin 3 chunks of flesh (45, -16, D:3) a +0 long sword