Grim Level 1 of the Dungeon (4, 9, D:1) 18 stones (6, 29, D:1) 26 stones (8, 1, D:1) a fruit (14, 29, D:1) a +0 hand axe (14, 31, D:1) a jackal corpse (14, 35, D:1) a +0 club a hobgoblin corpse (15, 32, D:1) a jackal corpse (16, 38, D:1) a potion of mutation (24, 13, D:1) a +0 club (32, 40, D:1) a +0 leather armour (32, 45, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (35, 34, D:1) a hobgoblin corpse (skeletalised by now) (37, 26, D:1) 17 arrows (48, 26, D:1) 25 stones (50, 27, D:1) a bat corpse (skeletalised by now) (53, 18, D:1) a +0 whip (58, 22, D:1) a +0 spear (63, 24, D:1) an uncursed ring of ice