Grim Level 1 of the Dungeon (5, 9, D:1) 20 stones (8, -7, D:1) a +0 hand axe (9, 8, D:1) 6 needles of confusion (11, 6, D:1) a +0 short sword (17, -17, D:1) a goblin corpse (skeletalised by now) (22, -21, D:1) 23 stones (23, 15, D:1) 10 stones (25, -21, D:1) a +0 dagger (25, -1, D:1) a +0 dagger (26, 1, D:1) a stone (27, -11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (27, -9, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (29, 4, D:1) a stone (29, 5, D:1) a stone (29, 6, D:1) a stone (29, 7, D:1) a +0 club (35, -19, D:1) a bat corpse (skeletalised by now) (40, 0, D:1) a +0 club (50, 0, D:1) a +0 dagger (56, -2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a bat corpse (10, -11, D:2) 2 stones (11, 12, D:2) a rat skeleton (12, -3, D:2) a bread ration (15, -11, D:2) a +0 dagger a goblin corpse (16, -11, D:2) a +0 club a +0 dagger (17, -11, D:2) a +0 club (unseen) (17, 20, D:2) a goblin corpse (18, -11, D:2) a +0 dagger (unseen) (19, -11, D:2) a throwing net (still there?) a throwing net (still there?) (20, -14, D:2) 6 gold pieces (21, -15, D:2) a +0 ring mail (23, -13, D:2) a stone (28, -8, D:2) 2 potions of heal wounds