Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -13, D:1) a +0 centaur barding (8, -10, D:1) 10 sling bullets (9, 31, D:1) a +0 short sword (11, -13, D:1) a +0 dagger (14, 9, D:1) a +0 robe (16, 8, D:1) 21 sling bullets (22, -14, D:1) a +0 short sword (23, 6, D:1) a +0 club (28, -7, D:1) a +0 club (28, 9, D:1) a stone (29, 10, D:1) a stone (30, 33, D:1) a +0 dagger (44, 12, D:1) a scroll of identify (48, 14, D:1) a +0 club (50, 31, D:1) a +0 cloak (52, 36, D:1) a +0 club (53, 9, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) 14 stones (2, 2, D:2) a +0 club (5, -9, D:2) a +0 pair of boots (25, -4, D:2) a +0 club a +0 club 13 stones (26, -4, D:2) a stone a +0 short sword (27, -4, D:2) a stone (30, -6, D:2) a +0 dagger (31, -11, D:2) a potion of degeneration {!q} (31, -3, D:2) a stone (32, -4, D:2) 3 stones (40, -4, D:2) a +0 club (47, -6, D:2) a stone (50, -7, D:2) a +0 dagger (51, 8, D:2) a cursed -2 dagger (57, 20, D:2) a +0 robe (62, 25, D:2) a +0 hunting sling 9 stones (64, 24, D:2) a stone (65, 24, D:2) a stone (66, 27, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -7, D:3) 24 stones (13, 3, D:3) 4 stones a kobold corpse