Grim Level 1 of the Dungeon (0, 0, D:1) a stone (2, -2, D:1) 9 stones (8, 6, D:1) a cursed +0 ring mail (13, 13, D:1) a +0 cloak (21, 26, D:1) a +0 club (25, 21, D:1) 23 stones (31, 16, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (3, 14, D:2) 3 stones (5, 13, D:2) a stone (6, 13, D:2) a stone (10, 16, D:2) a +0 dagger a +0 robe (28, 4, D:2) a cursed -3 scythe a +0 robe (29, 13, D:2) a +1 cloak (36, -4, D:2) a +0 club (38, -23, D:2) a +0 club (41, 7, D:2) a +0 club (42, 14, D:2) 3 tomahawks of returning (46, -16, D:2) a +0 dagger (51, -24, D:2) a +0 dagger (57, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (1, 14, D:3) a +0 dagger (10, 24, D:3) a +0 dagger a +0 leather armour a goblin corpse (12, 50, D:3) a +0 whip a +0 scale mail a +0 club a +0 leather armour (12, 51, D:3) a +0 dagger (unseen) (24, 15, D:3) a +0 leather armour (30, 7, D:3) a +0 scale mail (38, 16, D:3) a +0 dagger (56, 22, D:3) a +0 club