Grim Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 2, D:1) a +0 falchion of holy wrath (2, 0, D:1) a +1 spear of venom (2, 2, D:1) a +0 hand axe (6, 25, D:1) a +0 club (8, 18, D:1) 19 stones (9, 35, D:1) a +0 spear (35, -1, D:1) 22 sling bullets (38, 22, D:1) a +0 robe (41, 33, D:1) 2 stones a +0 dagger (46, 27, D:1) a +0 whip (47, 26, D:1) a +0 club (52, 35, D:1) 15 poisoned needles (63, 14, D:1) a +0 plate armour Level 2 of the Dungeon (1, 14, D:2) a +2 dagger of draining (3, 16, D:2) 29 stones a +0 hunting sling (4, 6, D:2) a +0 dagger (4, 13, D:2) 20 bolts (4, 38, D:2) a +0 spear (6, 14, D:2) 2 stones a +0 dagger (8, 30, D:2) a +0 spear (15, 38, D:2) a +0 club (25, 25, D:2) a +0 mace (28, 32, D:2) a +0 dagger (33, 28, D:2) 2 stones (35, 21, D:2) 3 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -3 flail (6, 15, D:3) a +0 club (18, 31, D:3) a +0 ring mail (24, 27, D:3) 17 stones (26, -7, D:3) a +0 flail a +0 scale mail an orc skeleton (27, -8, D:3) a +0 club (28, -7, D:3) a howler monkey corpse (skeletalised by now) (29, 10, D:3) a +0 leather armour a +0 falchion (32, 3, D:3) 17 sling bullets (36, -1, D:3) a rat corpse (skeletalised by now)