Grim Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -20, D:1) a +0 ring mail (7, 12, D:1) a +0 dagger (8, 10, D:1) a +0 club (9, 19, D:1) a +0 leather armour (15, 11, D:1) a rat corpse (19, 26, D:1) a cursed -2 leather armour (43, -13, D:1) a +0 robe (43, 12, D:1) a +0 mace (46, -6, D:1) a cursed -2 club a kobold corpse (skeletalised by now) (46, -2, D:1) a stone (47, -2, D:1) a stone (59, 23, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 5, D:2) a bat corpse (11, 7, D:2) a +0 leather armour (12, -5, D:2) a scroll of recharging Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 4, D:4) 24 sling bullets (7, 2, D:4) a +0 club (8, 5, D:4) a scroll of teleportation (16, 4, D:4) 9 gold pieces (18, 2, D:4) a potion of brilliance