Grim Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (15, -13, D:1) a +0 club (20, -34, D:1) a +0 short sword (25, -11, D:1) a +0 mace (34, -24, D:1) a +0 leather armour (35, -13, D:1) a +0 club (39, -5, D:1) a +0 whip (59, -9, D:1) a +0 whip (67, -7, D:1) a stone Level 2 of the Dungeon (14, -7, D:2) a +0 leather armour (22, 9, D:2) 10 stones (24, -29, D:2) 20 stones (27, 19, D:2) a quokka skeleton (28, 25, D:2) a +0 ring mail (30, 2, D:2) a bat corpse (31, -23, D:2) a +0 whip a +0 short sword (31, -22, D:2) a +0 dagger (33, 20, D:2) a +0 trident (38, 27, D:2) a +0 dagger a kobold corpse (39, -22, D:2) a +0 spear (39, 14, D:2) a +0 dagger (41, -6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (1, -1, D:3) a curare-tipped needle (2, 0, D:3) a curare-tipped needle (3, 2, D:3) a curare-tipped needle