Grim Level 1 of the Dungeon (0, 0, D:1) 15 arrows (4, 7, D:1) a +0 dagger (5, -1, D:1) 18 arrows (7, 18, D:1) a cursed +0 robe (18, 15, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (19, 15, D:1) a +0 club (23, -7, D:1) a +0 club (23, 24, D:1) a bat corpse (31, 16, D:1) a +0 robe (33, -9, D:1) a stone (36, -8, D:1) 23 stones (39, -7, D:1) a kobold corpse (52, -1, D:1) 14 stones (52, 0, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (1, -1, D:2) a frilled lizard corpse (1, 1, D:2) a stone (4, -2, D:2) a potion of degeneration (6, 4, D:2) 16 arrows