Grim Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 26, D:1) a +0 dagger (5, 11, D:1) a +0 chain mail (6, 1, D:1) a +0 club (7, -4, D:1) a +0 ring mail (8, 30, D:1) a +0 dagger (12, 8, D:1) a +0 short sword (19, 14, D:1) a +0 robe (36, 14, D:1) a +0 club (43, 1, D:1) a potion of cure mutation (43, 10, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -3 hunting sling a +0 dagger 10 stones (3, -5, D:2) 15 stones (6, 3, D:2) a stone (7, 4, D:2) 3 stones (9, -5, D:2) a bread ration (15, 1, D:2) a +0 club (20, 19, D:2) a potion of haste (23, -30, D:2) 2 potions of degeneration (25, 10, D:2) a +0 club (25, 19, D:2) 27 stones (28, -7, D:2) a +0 ring mail (28, 8, D:2) a +0 whip (28, 17, D:2) a cursed -2 dagger (31, 14, D:2) a bread ration (33, -27, D:2) a +0 dagger (34, -8, D:2) 10 stones (36, 3, D:2) a potion of curing (38, 1, D:2) a +0 ring mail (38, 3, D:2) a +0 whip Level 3 of the Dungeon (0, 2, D:3) a +0 club (1, -17, D:3) 26 stones (11, -14, D:3) a meat ration (25, -13, D:3) a +3 blowgun 6 poisoned needles (26, -11, D:3) a poisoned needle (26, -10, D:3) a poisoned needle (32, 1, D:3) a bat corpse (32, 13, D:3) a potion of agility (33, 8, D:3) a +0 dagger (35, 23, D:3) 3 throwing nets (36, 14, D:3) a +0 ring mail (41, -21, D:3) a +0 robe (41, 7, D:3) a +0 whip